Jukebox: Difference between revisions

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|debugspawn = ''jukebox''
|debugspawn = ''jukebox''
|build_time =|coordinates = -252 ; 42 ; -789}}
|build_time =|coordinates = -252 ; 42 ; -789}}
{{Quote2|Listen to music in your base. Who says survival can't be funky?|PDA.}}
{{Quote2|The jukebox lets you listen to music in your base. No one said survival couldn't be funky.|PDA.}}
The '''Jukebox''' is an [[Interior Module]] that is in ''[[Subnautica: Below Zero (Game)|Below Zero]]''. It allows the player to play music in their [[Seabases|Seabase]]. Music can only be heard near the Jukebox, but can be carried to other parts of a seabase with the use of [[Speaker]]s.
The '''Jukebox''' is an [[Interior Module]] that is in ''[[Subnautica: Below Zero (Game)|Below Zero]]''. It allows the player to play music in their [[Seabases|Seabase]]. Music can only be heard near the Jukebox, but can be carried to other parts of a seabase with the use of [[Speaker]]s.



Revision as of 09:16, 9 October 2020

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The jukebox lets you listen to music in your base. No one said survival couldn't be funky.

― PDA.

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The Jukebox is an Interior Module that is in Below Zero. It allows the player to play music in their Seabase. Music can only be heard near the Jukebox, but can be carried to other parts of a seabase with the use of Speakers.

A Jukebox can also be found inside of the Sea Truck Sleeper Module.

Uses

When built, one can insert music from their PC into the files of Below Zero, which in turn allows the Jukebox to play the applied music whenever the player desires.

Windows: C:\Users\yourname\Music\Unknown Worlds\Subnautica

OSX: Users/yourname/Music/Unknown Worlds/Subnautica

Only files that use the .mp3, .ogg, .wav, or .flac formats are supported. The game must be restarted for the Jukebox to recognize the files.

In addition to music the player manually adds to the Jukebox, there are Jukebox Disks located around the world that will unlock music tracks for the Jukebox from various fan music tracks. See the page for more information.

Controls

  • JukeboxIconShuffle-resources.assets-5208.png Randomly selects from music tracks
  • JukeboxIconPrevious-resources.assets-3473.png Goes to the previously played music track
  • JukeboxIconPause-resources.assets-4730.png Pauses the current track
  • JukeboxIconStop-resources.assets-3683.png Stops all music
  • JukeboxIconNext-resources.assets-4449.png Plays the next track
  • JukeboxRepeat-resources.assets-2630.png Loops the currently playing track
  • Bottom Bar: Controls the volume of the music
  • Top Bar: Shows what time the track is at
  • JukeboxUpdate-resources.assets-4840.png Refreshes the music playlist, and adds/removes any songs that have been added/missing to the folder

Recipe

The blueprint for this object can be acquired by scanning the Jukebox in the Delta Station. It is crafted with the Habitat Builder. (no target detected)

Data Bank Entry

(No target detected)


Gallery

Trivia

  • Sleeping or setting speed will not stop or skip the current song that is playing.

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.