Jukebox: Difference between revisions

From Subnautica Wiki
No edit summary
No edit summary
Line 8: Line 8:
|debugspawn = ''jukebox''
|debugspawn = ''jukebox''
|build_time =}}The '''Jukebox''' is an [[Interior Module]] that is in ''[[Subnautica: Below Zero (Game)|Below Zero]]''. It allows the player to play music in their [[Seabases|Seabase]]. Music can only be heard near the Jukebox, but can be carried to other parts of a seabase with the use of [[Speaker]]s.
|build_time =}}The '''Jukebox''' is an [[Interior Module]] that is in ''[[Subnautica: Below Zero (Game)|Below Zero]]''. It allows the player to play music in their [[Seabases|Seabase]]. Music can only be heard near the Jukebox, but can be carried to other parts of a seabase with the use of [[Speaker]]s.

A Jukebox can also be found inside of the [[Sea Truck Sleeper Module]].


==Uses==
==Uses==

Revision as of 00:59, 20 August 2019

<infobox> <title source="title1"><default>Jukebox</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:jukebox||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Jukebox is an Interior Module that is in Below Zero. It allows the player to play music in their Seabase. Music can only be heard near the Jukebox, but can be carried to other parts of a seabase with the use of Speakers. A Jukebox can also be found inside of the Sea Truck Sleeper Module.

Uses

When built, one can insert music from their PC into the files of Below Zero, which in turn allows the Jukebox to play the applied music whenever the player desires.

Windows: C:\Users\yourname\Music\Unknown Worlds\Subnautica

OSX: Users/yourname/Music/Unknown Worlds/Subnautica

Only files that use the .mp3, .ogg, .wav, or .flac formats are supported. The game must be restarted for the Jukebox to recognize the files.

In addition to music the player manually adds to the Jukebox, there are Jukebox Disks located around the world that will unlock music tracks for the Jukebox. See the page for more information.

Controls

  • JukeboxIconShuffle-resources.assets-5208.png Randomly selects from music tracks
  • JukeboxIconPrevious-resources.assets-3473.png Goes to the previously played music track
  • JukeboxIconPause-resources.assets-4730.png Pauses the current track
  • JukeboxIconStop-resources.assets-3683.png Stops all music
  • JukeboxIconNext-resources.assets-4449.png Plays the next track
  • JukeboxRepeat-resources.assets-2630.png Loops the currently playing track
  • Bottom Bar: Controls the volume of the music
  • Top Bar: Shows what time the track is at
  • JukeboxUpdate-resources.assets-4840.png Refreshes the music playlist, and adds/removes any songs that have been added/missing to the folder

Recipe

The blueprint for this object can be acquired by scanning the Jukebox in the Rocket Island Base. It is crafted with the Habitat Builder. (no target detected)

Data Bank Entry

(No target detected)


Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.