Fridge: Difference between revisions
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|blueprint=[[Scanner|Scanning]] |
|blueprint=[[Scanner|Scanning]] |
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|debugspawn=''fridge'' |
|debugspawn=''fridge'' |
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|scanlocation=* [[Marguerit Maida's Base]] |
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* [[Parvan's Bunker]] |
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* [[Phi Robotics Center]] |
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}}The '''Fridge''' is a [[Seabases|Seabase Module]]. It acts like a storage locker and also keeps food stored inside cold, protecting them from the effects of rotting while in the Fridge.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-5909 Favro Card: Base Decoration Props]</ref> |
}}The '''Fridge''' is a [[Seabases|Seabase Module]]. It acts like a storage locker and also keeps food stored inside cold, protecting them from the effects of rotting while in the Fridge.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-5909 Favro Card: Base Decoration Props]</ref> |
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Revision as of 14:55, 7 December 2020
<infobox> <title source="title1"><default>Fridge</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:fridge||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fridge is a Seabase Module. It acts like a storage locker and also keeps food stored inside cold, protecting them from the effects of rotting while in the Fridge.[1]
Recipe
The blueprint for this item can be scanned in Marguerit Maida's Base, Parvan's Bunker, and at the Phi Robotics Center.
(no target detected)
Gallery
References
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.