Fridge: Difference between revisions

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|blueprint=[[Scanner|Scanning]]
|blueprint=[[Scanner|Scanning]]
|debugspawn=''fridge''
|debugspawn=''fridge''
}}The '''Fridge''' is a [[Seabases|Seabase Module]] that can be scanned at [[Marguerit Maida's Base]] and the [[Phi Robotics Center]]. It will act like a storage locker and also keep food stored inside cold, protecting them from the effects of rotting while in the Fridge.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-5909 Favro Card: Base Decoration Props]</ref>
}}The '''Fridge''' is a [[Seabases|Seabase Module]] that can be scanned at [[Marguerit Maida's Base]] and the [[Phi Robotics Center]]. It acts like a storage locker and also keeps food stored inside cold, protecting them from the effects of rotting while in the Fridge.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-5909 Favro Card: Base Decoration Props]</ref>


==Recipe==
==Recipe==
The blueprint for this item can be scanned in [[Marguerit Maida's Base]], [[Marguerit's Greenhouse]], [[Parvan's Bunker]], and at the [[Snowfox Base]].
The blueprint for this item can be scanned in [[Marguerit Maida's Base]], [[Marguerit's Greenhouse]], [[Parvan's Bunker]], and at the [[Phi Robotics Center]].


{{Recipe2}}
{{Recipe2}}

Revision as of 00:17, 8 September 2020

<infobox> <title source="title1"><default>Fridge</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:fridge||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fridge is a Seabase Module that can be scanned at Marguerit Maida's Base and the Phi Robotics Center. It acts like a storage locker and also keeps food stored inside cold, protecting them from the effects of rotting while in the Fridge.[1]

Recipe

The blueprint for this item can be scanned in Marguerit Maida's Base, Marguerit's Greenhouse, Parvan's Bunker, and at the Phi Robotics Center.

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Gallery

References

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