Executive Toy: Difference between revisions
Pollakover 2 (talk | contribs) No edit summary |
Pollakover 2 (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
|debugspawn = executivetoy |
|debugspawn = executivetoy |
||
|description = A concentration aid.}} |
|description = A concentration aid.}} |
||
{{Quote2|The antigravity pendulum of this executive meditation tool spins indefinitely by conserving momentum and recycling energy |
{{Quote2|The antigravity pendulum of this executive meditation tool spins indefinitely by conserving momentum and recycling energy.|PDA.}} |
||
The '''Executive Toy''' is a [[Miscellaneous Items|Miscellaneous Item]] that can be placed inside a [[Seabases|Seabase]]. It is constructed using the [[Habitat Builder]]. |
The '''Executive Toy''' is a [[Miscellaneous Items|Miscellaneous Item]] that can be placed inside a [[Seabases|Seabase]]. It is constructed using the [[Habitat Builder]]. |
Revision as of 09:11, 9 October 2020
<infobox> <title source="title1"><default>Executive Toy</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:executivetoy||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


The antigravity pendulum of this executive meditation tool spins indefinitely by conserving momentum and recycling energy.
― PDA.

The Executive Toy is a Miscellaneous Item that can be placed inside a Seabase. It is constructed using the Habitat Builder.
Upon interacting with the Executive Toy, the orbs will begin to levitate and function like a newton's cradle. The animation will loop indefinitely until the toy is interacted with again.
Recipe
The Executive Toy can be found in Emmanuel Desjardins' office at Delta Station.
(no target detected)
Gallery
The Executive Toy placed on a Desk
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.