Crystal Caves Cache: Difference between revisions

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{{Spoiler}}
{{Experimental}}{{Spoiler}}
{{Biome
{{Biome
|image1 = Architect Cache Crystal Castle Exterior.png
|image1 = CrystalCache_Corridor.png
|category=[[Structures]]
|category=[[Structures]]
|type=[[Architect Bases]]
|type=[[Architect Bases]]
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}}The '''Crystal Caves Cache''' is an [[Architect Bases|Architect Base]] located within the [[Crystal Caves]]' castle containing the organs of [[Al-An's Vessel|Al-An's body]].
}}The '''Crystal Caves Cache''' is an [[Architect Bases|Architect Base]] located within the [[Crystal Caves]]' castle containing the organs of [[Al-An's Vessel|Al-An's body]].


It can only be accessed by the player approaching it when Al-An is with the player.
The cache can only be accessed if the [[Robin Ayou|player]] approaches it with [[Al-An]] inside their head.

{{Clear}}
The Crystal Caves Cache is positioned within a cave studded with [[Large Morganite Formation]]<nowiki/>s. The area encompasses a large tunnel in addition to the base itself. The aforementioned tunnel distances the central section of the cache from its entrance. The cache's central structure consists of a facade connected to a long dead-end corridor, supported by triangular arches and symmetrical in design. Four recesses on either side of the corridor hold several transport containers. One container has been removed from and propped up against the left side of the corridor for the player to acquire the organs blueprint for Al-An's vessel. At the end of the corridor is a hexagonally designed light fixture. Two [[Alien Robot]]<nowiki/>s can also be seen wandering within the area.{{Clear}}

==Gallery==
==Gallery==
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">

Architect Cache Crystal Castle Interior.png|Inside the cache
Architect Cache Crystal Castle Exterior.png|The cache's entrance
20191011142424 1.jpg|A tunnel that leads to the main interior chamber of the cache
20191011142304 1.jpg|Entrance to unfinished base in the cache
20191011142424 1.jpg|A tunnel that leads to the cache's main chamber
Architect Cache Crystal Castle Interior.png|Deeper into the cache
2020-11-05_00004.jpg|Closeup of "organs"
20191011142304 1.jpg|Entrance to the central structure of the cache
CrystalCache Corridor.png|Overview of the corridor
CrystalCache Containers.png|A few transport containers
2020-11-05 00004.jpg|Closeup of the architect organs

</gallery>
</gallery>



Revision as of 17:50, 17 December 2020

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This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.


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This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


<infobox layout="stacked">

 <title source="title1">
   <default>Crystal Caves Cache</default>
 </title>
 <image source="image1">

</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>

<label>Biome ID</label> <format> </format>

<label>Harvesting Nodes</label>

<label>goto ID</label> <format> </format>

<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox> The Crystal Caves Cache is an Architect Base located within the Crystal Caves' castle containing the organs of Al-An's body. The cache can only be accessed if the player approaches it with Al-An inside their head. The Crystal Caves Cache is positioned within a cave studded with Large Morganite Formations. The area encompasses a large tunnel in addition to the base itself. The aforementioned tunnel distances the central section of the cache from its entrance. The cache's central structure consists of a facade connected to a long dead-end corridor, supported by triangular arches and symmetrical in design. Four recesses on either side of the corridor hold several transport containers. One container has been removed from and propped up against the left side of the corridor for the player to acquire the organs blueprint for Al-An's vessel. At the end of the corridor is a hexagonally designed light fixture. Two Alien Robots can also be seen wandering within the area.

Gallery

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