Cory Strader (Developer): Difference between revisions
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Arctic Brinicles LowRes.png|"Arctic Brinicles" |
Arctic Brinicles LowRes.png|"Arctic Brinicles" |
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Arctic_MountainCaveBase_LowRes.png|[[Alien Base|"Arctic Mountain Cave Base"]] |
Arctic_MountainCaveBase_LowRes.png|[[Alien Base|"Arctic Mountain Cave Base"]] |
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Arctic StartingCanyon1 FINAL LowRes.jpg|[[Thermal Lily]] concept art |
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Revision as of 09:36, 2 October 2018
<infobox layout="stacked">
<title source="title1"> <default>Cory Strader (Developer)</default> </title> <image source="image1">
</image> <label>Role</label> <label>Website(s)</label> <label>Twitter</label> <label>Twitch</label> <label>Artstation</label> <label>Youtube</label> <label>IMDb</label> <label>Joined</label> <label>Has Also Worked On</label> </infobox>


I only whip the artists working for me once or twice a week.
― Cory Strader

Cory attended the Massachusetts College of Art, majoring in Illustration. He worked at Stainless Steel Studios as a digital artist for over five years doing 3D modeling, texturing and concept work on Empire Earth, Empires: Dawn of the Modern World and Rise & Fall: Civilizations at War. He then worked as Senior Texture Artist and Concept Art on Lair and several unannounced titles at Factor Five.
He and Charlie started working on Natural Selection together in August 2000 and his artwork has been featured several times in Spectrum and Expose.
Artwork
Lilypad Islands (For first game)
Thermal Lily concept art
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