Salt Deposit (Below Zero): Difference between revisions
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====Sustenance==== |
====Sustenance==== |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Cured Arctic Peeper}} |
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{{Recipe2|page = Cured Bladderfish}} |
{{Recipe2|page = Cured Bladderfish}} |
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{{Recipe2|page = Cured Boomerang}} |
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{{Recipe2|page = Cured Eyeye}} |
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{{Recipe2|page = Cured Hoopfish}} |
{{Recipe2|page = Cured Hoopfish}} |
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{{Recipe2|page = Cured Isosceles Ray}} |
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{{Recipe2|page = Cured Nootfish}} |
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{{Recipe2|page = Cured Spinefish}} |
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{{Recipe2|page = Cured Spinnerfish}} |
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{{Recipe2|page = Cured Symbiote}} |
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{{Recipe2|page = Cured Triops}} |
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</div> |
</div> |
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Revision as of 17:47, 18 February 2019
This article is about Salt Deposit (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Salt_Deposit. |
<infobox> <title source="title1"><default>Salt Deposit (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:salt||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Salt Deposits are a raw material Salt is essential for crafting cured food. This makes it very important in Survival mode Salt Deposits can also be produced by desalination using the Water Filtration Machine.
Production
Uses in Crafting
Resources
Sustenance
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