Multipurpose Room (Below Zero): Difference between revisions

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The '''Multipurpose Room''' is a [[Seabases|Seabase Module]]. It provides a much larger space for movement than the [[I Compartment]] or the [[X Compartment]], though much less than the [[Large Room]].
The '''Multipurpose Room''' is a [[Seabases|Seabase Module]]. It provides a much larger space for movement than the [[I Compartment]] or the [[X Compartment]], though much less than the [[Large Room]].


It is constructed with a [[Habitat Builder]] and can be placed on top of a [[Foundation]] or it can be attached to a [[Seabases|Seabase]] module. When the Multipurpose Room is horizontally connected with another Seabase module, a junction forms in-between. When the Multipurpose Room is connected vertically with another Multipurpose Roomdirectly (as in, without using a [[Vertical Connector]]), they will form one larger Multipurpose Room. However, each floor cannot be accessed without adding in a [[Ladder|ladder]].
It is constructed with a [[Habitat Builder]] and can be placed on top of a [[Foundation]] or it can be attached to a [[Seabases|Seabase]] module. When the Multipurpose Room is horizontally connected with another Seabase module, a small length of corridor is generated. Multipurpose Rooms can be stacked vertically, with the player able to build [[Ladder|ladders]] inside to access multiple floors.


Every Multipurpose Room added to a seabase reduces the [[Hull Integrity]] by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25). The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth.
Every Multipurpose Room added to a seabase reduces the [[Hull Integrity]] by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25). The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth.
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*[[Reinforcement]]s can be placed on all eight of the side-panels. Currently, the North, South, East, and West sides give double the [[Hull Integrity]] bonus of the 45 degree sides (''This may be a bug'').
*[[Reinforcement]]s can be placed on all eight of the side-panels. Currently, the North, South, East, and West sides give double the [[Hull Integrity]] bonus of the 45 degree sides (''This may be a bug'').
*The Multipurpose Room can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The Multipurpose Room can be expanded vertically using a second Multipurpose Room.
*The Multipurpose Room can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The Multipurpose Room can be expanded vertically using a second Multipurpose Room.
*A [[Multipurpose Room Glass Dome]] can be placed on top. However, if this is done no further rooms can be stacked on top of it.


==Recipe==
==Recipe==

Revision as of 16:43, 21 May 2020

This article is about Multipurpose Room (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Multipurpose Room.

<infobox> <title source="title1"><default>Multipurpose Room (Below Zero)</default></title>

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<label>Debug Spawn</label> <format> * {{#explode:baseroom||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Multipurpose Room is a Seabase Module. It provides a much larger space for movement than the I Compartment or the X Compartment, though much less than the Large Room. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase module. When the Multipurpose Room is horizontally connected with another Seabase module, a small length of corridor is generated. Multipurpose Rooms can be stacked vertically, with the player able to build ladders inside to access multiple floors. Every Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25). The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth.

Expansion

  • Hatches can be placed on all eight of the side-panels.
  • Windows can be placed on all eight of the side-panels.
  • Ladders can be placed on all five floor and ceiling boxes if there is an adjacent Seabase module to connect.
  • Reinforcements can be placed on all eight of the side-panels. Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides (This may be a bug).
  • The Multipurpose Room can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The Multipurpose Room can be expanded vertically using a second Multipurpose Room.
  • A Multipurpose Room Glass Dome can be placed on top. However, if this is done no further rooms can be stacked on top of it.

Recipe

The blueprint for this item is unlocked by scanning Multipurpose Rooms in the Research Base Zero or Rocket Island Base. It is crafted with the Habitat Builder. (no target detected)

Gallery

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