Glass (Below Zero): Difference between revisions
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Pollakover 2 (talk | contribs) (More items) |
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{{Recipe2|page = Flashlight}}{{clear}} |
{{Recipe2|page = Flashlight}}{{clear}} |
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{{Recipe2|page = Light Stick}}{{clear}} |
{{Recipe2|page = Light Stick}}{{clear}} |
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{{Recipe2|page = Reactor Rod}}{{clear}} |
{{Recipe2|page = Reactor Rod}}{{clear}} |
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{{Recipe|machine = Fabricator|item2 = Glass|item1 = Titanium|result = Thermos}}{{Clear}} |
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{{Recipe2|page = Headlamp}}{{clear}} |
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===Habitat Builder=== |
===Habitat Builder=== |
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<div class="mw-collapsible mw-collapsed">{{Clear |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Window}}{{clear}} |
{{Recipe2|page = Window}}{{clear}} |
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{{Recipe2|page = I Glass Compartment}}{{clear}} |
{{Recipe2|page = I Glass Compartment}}{{clear}} |
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{{Recipe2|page = L Glass Compartment}}{{clear}} |
{{Recipe2|page = L Glass Compartment}}{{clear}} |
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{{Recipe2|page = Control Room}}{{clear}} |
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{{Recipe2|page = Floodlight}}{{clear}} |
{{Recipe2|page = Floodlight}}{{clear}} |
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{{Recipe2|page = Spotlight}}{{clear}} |
{{Recipe2|page = Spotlight}}{{clear}} |
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{{Recipe2|page = Aquarium}}{{clear}} |
{{Recipe2|page = Aquarium}}{{clear}} |
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{{Recipe2|page = Bar Table}}{{clear}} |
{{Recipe2|page = Bar Table}}{{clear}} |
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{{Recipe2|page = Vending Machine}}{{clear}} |
{{Recipe2|page = Vending Machine}}{{clear}} |
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{{Recipe2|page = Fridge}}{{clear}} |
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</div> |
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===Mobile Vehicle Bay=== |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Seatruck}}{{clear}} |
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</div> |
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Revision as of 13:17, 17 August 2020
<infobox> <title source="title1"><default>Glass (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Glass is a Material crafted with the Fabricator. It is used to craft seabase modules, such as I Glass Compartments and Alien Containments, and some Tools. It is also used to craft Enameled Glass which is required for Prawn Suit and the Observatory. Glass can be acquired from Sea Monkeys which offer the player resources.
Recipe
The blueprint for this item is unlocked when the player enters Drop Pod. It is crafted in the Fabricator.
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Uses In Crafting
Fabricator
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Scanner Room
Habitat Builder
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Mobile Vehicle Bay
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