Glass (Below Zero): Difference between revisions
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|category = [[Basic Materials]] |
|category = [[Basic Materials]] |
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|description = SiO<sub>4</sub>. Pure fused quartz glass. |
|description = SiO<sub>4</sub>. Pure fused quartz glass. |
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|crafting = [[File:Quartz.png|30px|link=Quartz]] x2 |
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|blueprint = Unlocked by default |
|blueprint = Unlocked by default |
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|size = 1 |
|size = 1 |
Revision as of 03:25, 8 February 2019
<infobox> <title source="title1"><default>Glass (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Glass is a Material crafted with the Fabricator. It is used to craft seabase modules, such as I Glass Compartments and Alien Containments, and some Tools. It is also used to craft Enameled Glass which is required for Vehicles and the Observatory .
Recipe
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Uses In Crafting
Fabricator
Scanner Room
Habitat Builder
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Lua error in package.lua at line 80: module 'Dev:Navbox' not found.