Fiber Mesh (Below Zero): Difference between revisions
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|category = [[Basic Materials]] |
|category = [[Basic Materials]] |
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|description = Strong natural fiber. Comfy. |
|description = Strong natural fiber. Comfy. |
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|blueprint = Player enters Drop Pod |
|blueprint = Player enters [[Drop Pod]] |
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|size = 1 |
|size = 1 |
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|debugspawn = ''fibermesh'' |
|debugspawn = ''fibermesh'' |
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==Recipe== |
==Recipe== |
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The blueprint for this item is unlocked when player enters [[Drop Pod]]. It is crafted in the [[Fabricator]]. |
The blueprint for this item is unlocked when the player enters [[Drop Pod]]. It is crafted in the [[Fabricator]]. |
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{{Recipe2}} |
{{Recipe2}} |
Revision as of 04:02, 27 June 2020
<infobox> <title source="title1"><default>Fiber Mesh (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:fibermesh||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Fiber Mesh is a Basic Material made from creepvine samples. It plays an important role in crafting necessary Tools to aid the player early in game.
Recipe
The blueprint for this item is unlocked when the player enters Drop Pod. It is crafted in the Fabricator.
(no target detected)
Uses In Crafting
Fabricator
Habitat Builder
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.