I Compartment (Subnautica): Difference between revisions

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(Basic Compartment to I Compartment, added Concept Art, updated images.)
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{{SubnauticaLinkThe|I Compartment}}
{{SubnauticaLinkThe|I Compartment}}
{{Craftable|title1 = <center>Basic Compartment</center>|image4 = Basic_Compartment.png|tab = [[Seabases|Habitat Compartments]]|description = Basic tubular compartment (-1HP).|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1W x 1L}}
{{Craftable|title1 = <center>I Compartment</center>|image4 = Basic_Compartment.png|tab = [[Seabases|Habitat Compartments]]|description = Basic tubular compartment (-1HP).|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1W x 1L}}
The '''Basic Compartment''' is the most basic [[Seabases|Seabase]] module. It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]], although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first.
The '''I Compartment''' is the most basic [[Seabases|Seabase]] module. It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]], although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first.


At the surface, a Basic Compartment has a [[Hull Integrity]] level of 9 and every Basic Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default.
At the surface, a Basic Compartment has a [[Hull Integrity]] level of 9 and every Basic Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default.
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== Gallery ==
== Gallery ==
<tabber>
In-Game=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Corridor (1).jpg|Basic Compartment Module Exterior
ICompartmentOverview.png|I Compartment Module Exterior
20161120010151_1.jpg|Basic Compartment Module Interior
ICompartmentInterior.png|I Compartment Module Interior
Corridor (3).jpg|Basic Compartment with expansions: Hatch, Window and a Reinforcement
ICompartmentModified.png|An I Compartment with a top [[Hatch]], a [[Window]], and a [[Reinforcement]]
</gallery>
</gallery>
|-|
Concept Art=
<gallery widths="200" spacing="small">
Base Interior Icorridor lowRes.jpg|I Compartment [[Concept Art]]
</gallery>
</tabber>


{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}

Revision as of 18:39, 30 October 2020

This article is about I Compartment (Subnautica) in Subnautica. For the related article on the Below Zero Wiki, see I Compartment.

<infobox> <title source="title1"><default>I Compartment (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The I Compartment is the most basic Seabase module. It is constructed with the Habitat Builder and can be placed on top of a Foundation, although it is possible to build off the foundation. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, a Basic Compartment has a Hull Integrity level of 9 and every Basic Compartment added reduces the integrity by -1 level. During placement, it can be rotated using the mouse wheel by default.

Expansion

  • Hatches can be placed on the side-panels, the end-panels, and both the floor and ceiling.
  • Windows can be placed on the side-panels, the end-panels, and the ceiling.
  • Ladders can be placed on the floor and ceiling when there is an adjacent seabase module to connect.
  • Reinforcements and Wall Planters can be placed on the side-panels.
  • The Basic Compartment can be expanded with other modules from its two end-panels.
  • Smaller components such as the Fabricator can be placed inside as well.

Recipe

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Gallery

<tabber> In-Game=

|-| Concept Art=

</tabber>

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