Flashlight (Subnautica): Difference between revisions

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==Uses==
==Uses==
The flashlight can be used to light up areas. This will not work while running though.
The flashlight can be used to light up areas. This will not work while running though.

If a [[Bleeder]] latches onto the player's arm, the player can use the Flashlight to hit the Bleeder.
If a [[Bleeder]] latches onto the player's arm, the player can use the Flashlight to hit the Bleeder.



Revision as of 19:56, 20 April 2020

This article is about Flashlight (Subnautica) in Subnautica. For the related article on the Below Zero Wiki, see Flashlight.

<infobox> <title source="title1"><default>Flashlight (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:flashlight||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Flashlight is a tool crafted by using the Fabricator. While equipped, the Player can press RMB (Xbox One: Error: Invalid Button Specified , PlayStation 4:PS4 R2.png) to switch the Flashlight on or off. The Flashlight will generate light in the direction the player faces while it is equipped and switched on. It is useful for night dives and exploring caves. The Flashlight consumes Energy from a Battery while switched on. The Flashlight can provide up to 13 minutes and 20 seconds of light on a single full Battery charge (8 seconds per unit of energy). The player can replace the Flashlight's Battery by pressing R (Xbox One: XBOX X , PlayStation 4:Error: Invalid Button Specified).

Uses

The flashlight can be used to light up areas. This will not work while running though.

If a Bleeder latches onto the player's arm, the player can use the Flashlight to hit the Bleeder.

It can scare away multiple Oculus, but can attract creatures like the Boneshark.

Recipe

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Facts

A flashlight can be found inside the wreckage in the Aurora on the way to the blackbox data terminal

Gallery

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