Energy: Difference between revisions
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{{SubnauticaLink|Energy}}[[File:Energy.png|thumb|128x128px]] |
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== [[Seabases]] == |
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Seabases require '''Energy''' to produce breathable air and to power [[Interior Modules|appliances]] such as the [[Fabricator]], [[Power Cell Charger]], and [[Battery Charger]]. |
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Seabases will draw power from internal generators ([[Bioreactor]]s or [[Nuclear Reactor]]s) installed inside the base and from any external generators ([[Solar Panel]]s or [[Thermal Plant]]s) within power transmission range. Power transmission is represented by a thin glowing blue line connecting an external generator to the base. The [[Power Transmitter]] can be used to connect generators to bases across greater distances. Power is drawn from the oldest generator first, regardless of the type of generator. Each generator will work to fill its own internal storage capacity and will not fill the capacity of other generators. |
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[[Lifepod 5]] consumes and produces power much like a seabase. It draws its power from three special unremovable power cells, and it generates power from a built-in solar array during daylight hours. |
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===Generators=== |
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{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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|- |
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! class="unsortable" style="width: 20%; text-align: center;" |Module |
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! class="unsortable" style="width: 30%; text-align: left;" |Description |
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! class="unsortable" style="width: 30%; text-align: center;" |Energy Source |
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! class="unsortable" style="width: 10%; text-align: center;" |Capacity |
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! class="unsortable" style="width: 10%; text-align: center;" |Power/min |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Bioreactor.png|70px|center|link=Bioreactor]][[Bioreactor]] |
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| style="text-align:left; font-size:12px;" |Composts organic matter into electrical energy. |
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| style="text-align:center; font-size:12px;" |Organic decomposition |
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| style="text-align:center; font-size:12px;" |500 |
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| style="text-align:center; font-size:12px;" |50 |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Nuclear Reactor.png|70px|center|link=Nuclear Reactor]][[Nuclear Reactor]] |
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| style="text-align:left; font-size:12px;" |Processes nuclear reactor rods. |
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| style="text-align:center; font-size:12px;" |Nuclear fission |
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| style="text-align:center; font-size:12px;" |2500 |
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| style="text-align:center; font-size:12px;" |250 |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Solar Panel.png|70px|center|link=Solar Panel]][[Solar Panel]] |
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| style="text-align:left; font-size:12px;" |Build on the ground or base exterior in the sun to charge. |
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| style="text-align:center; font-size:12px;" |Stellar radiation |
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| style="text-align:center; font-size:12px;" |75 |
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| style="text-align:center; font-size:12px;" |15.2 overnight at 110m or higher<ref>Actual output depends on how much sunlight the panel is receiving, see the Solar Panel page for details.</ref> |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Thermal Plant.png|70px|center|link=Thermal Plant]][[Thermal Plant]] |
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| style="text-align:left; font-size:12px;" |Converts heat to energy (> 25 °C) |
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| style="text-align:center; font-size:12px;" |Heat |
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| style="text-align:center; font-size:12px;" |250 |
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| style="text-align:center; font-size:12px;" |66 at 75°C<ref>Actual output depends on the temperature at the Thermal Plant's location.</ref> |
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|} |
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<references /> |
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===Transmitter=== |
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{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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|- |
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! class="unsortable" style="width: 70px; text-align: center;" |Module |
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! class="unsortable" style="width: 40%; text-align: left;" |Description |
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! class="unsortable" style="width: 40%; text-align: left;" |Energy Source |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Power Transmitter.png|70px|center|link=Power Transmitter]][[Power Transmitter]] |
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| style="text-align:left; font-size:12px;" |Extends range of power source. |
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| style="text-align:left; font-size:12px;" | |
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* [[Solar Panel]] |
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* [[Thermal Plant]] |
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|} |
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== Items and vehicles == |
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Some items and vehicles require a [[Battery]] or [[Power Cell]] to operate. Their upgraded variants, the [[Ion Battery]] and [[Ion Power Cell]], can also be used in place of their normal versions. |
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When Energy runs out, the [[player]] can replace the empty power source with a Battery or Power Cell from inventory. For handheld devices, equip the device and press {{Key|R}} (Xbox One: |
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{{Key xbox|X}} |
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, PlayStation 4:{{Key/PS4|square}}). For vehicles, interact directly with the empty power cell. |
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* The [[Seamoth|Seamoth's]] power cell is on the underside, towards the rear. |
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* The [[Prawn Suit]] has two power cells near the storage. |
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* The [[Cyclops]] has two banks of three power cells, on either side of the engine. |
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The Seamoth and the Prawn suit can also be recharged by docking at a [[Moonpool]] or Cyclops. While docked, they recharge at the same rate as if their power cells were in a Power Cell Charger. |
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Replacing a partially or fully depleted battery or power cell will give the player that used battery or power cell. They can be recharged using a [[Battery Charger]] or [[Power Cell Charger]], both of which draw power from a Seabase or the Cyclops. They can also be recharged in place with the [[Swim Charge Fins]] (for batteries) or the appropriate vehicle generator module (for power cells). |
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<table style="width:100%;"><tr> |
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<td style="vertical-align:top; width:51%;"> |
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{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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|- |
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! class="unsortable" style="width: 50%; text-align: center;" |Component |
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! class="unsortable" style="width: 50%; text-align: center;" |Power Source |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Flashlight.png|50px|link=Flashlight]][[Flashlight]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Floodlight.png|50px|link=Floodlight]][[Floodlight]] |
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| style="text-align:center; font-size:12px;" |[[Seabases|Seabase]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Builder.png|50px|link=Habitat Builder]][[Habitat Builder]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Laser Cutter.png|50px|link=Laser Cutter]][[Laser Cutter]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Dive Reel.png|50px|link=Pathfinder Tool]][[Pathfinder Tool]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Propulsion Cannon.png|50px|link=Propulsion Cannon]][[Propulsion Cannon]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Welder.png|50px|link=Repair Tool]][[Repair Tool]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Repulsion Cannon.png|50px|link=Repulsion Cannon]][[Repulsion Cannon]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|} |
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</td> |
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<td style="vertical-align:top; width:49%;"> |
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{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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|- |
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! class="unsortable" style="width: 50%; text-align: center;" |Component |
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! class="unsortable" style="width: 50%; text-align: center;" |Power Source |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Scanner.png|50px|link=Scanner]][[Scanner]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Seaglide.png|50px|link=Seaglide]][[Seaglide]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Stasis Rifle.png|50px|link=Stasis Rifle]][[Stasis Rifle]] |
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| style="text-align:center; font-size:12px;" |[[Battery]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Cyclops.png|50px|link=Cyclops]][[Cyclops]] |
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| style="text-align:center; font-size:12px;" |[[Power Cell]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit.png|50px|link=Prawn Suit]][[Prawn Suit]] |
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| style="text-align:center; font-size:12px;" |[[Power Cell]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth.png|50px|link=Seamoth]][[Seamoth]] |
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| style="text-align:center; font-size:12px;" |[[Power Cell]] |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Lifepod 5.png|50px|link=Lifepod 5]][[Lifepod 5]] |
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| style="text-align:center; font-size:12px;" |Solar power cells |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Spotlight.png|50px|link=Spotlight]][[Spotlight]] |
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| style="text-align:center; font-size:12px;" |[[Seabases|Seabase]] |
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|} |
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</td></tr></table> |
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===Vehicular Generators=== |
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{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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|- |
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! class="unsortable" style="width: 20%; text-align: center;" |Module |
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! class="unsortable" style="width: 30%; text-align: left;" |Description |
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! class="unsortable" style="width: 30%; text-align: center;" |Energy Source |
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! class="unsortable" style="width: 10%; text-align: center;" |Power/min |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Solar_Charger.png|80px|center|link=Seamoth Solar Charger]][[Seamoth Solar Charger]] |
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| style="text-align:left; font-size:12px;" |An upgrade for the Seamoth that will convert stellar radiation into energy when possible. |
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| style="text-align:center; font-size:12px;" |Stellar Radiation |
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| style="text-align:center; font-size:12px;" | |
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60% Power Cell Charge (Daytime, Surface) |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit_Thermal_Reactor_Module.png|80px|center|link=Prawn Suit Thermal Reactor]][[Prawn Suit Thermal Reactor]] |
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| style="text-align:left; font-size:12px;" |An upgrade for the PRAWN Suit that converts local heat into energy. |
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| style="text-align:center; font-size:12px;" |Heat (>30°C) |
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| style="text-align:center; font-size:12px;" | |
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Roughly 60% Power Cell Charge (70°C) |
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|- |
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| style="text-align:center; font-size:12px;" |[[File:Cyclops Thermal Reactor Module.PNG|80px|center|link=Cyclops Thermal Reactor Module]][[Cyclops Thermal Reactor Module|Cyclops Thermal Reactor]] |
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| style="text-align:left; font-size:12px;" |An upgrade for the Cyclops that converts local heat into energy. |
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| style="text-align:center; font-size:12px;" |Heat (>35°C) |
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| style="text-align:center; font-size:12px;" |(Needs Testing) |
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|} |
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== Creative Mode == |
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The Cyclops, Seabases, and Lifepod 5 do not require Energy in [[Game Modes|Creative Mode]]. |
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{{Navbox Seabase Modules}} |
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[[ru:Энергия]] |
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[[de:Energie]] |
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[[fr:Énergie]] |
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[[Category:Mechanics]] |
[[Category:Mechanics]] |
Revision as of 01:04, 18 April 2020
Penis