Spotlight: Difference between revisions
KOALA NET21 (talk | contribs) No edit summary |
m (Power consumption rate was wrong, fixed it.) |
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When constructed, the Spotlight will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any [[fauna]] nearby, including the player. |
When constructed, the Spotlight will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any [[fauna]] nearby, including the player. |
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It must be placed on a [[Foundation]] or a [[Seabases|Seabase]] module and requires [[Energy]] to function. Each Spotlight consumes |
It must be placed on a [[Foundation]] or a [[Seabases|Seabase]] module and requires [[Energy]] to function. Each Spotlight consumes one energy every five seconds, or 12 energy per minute. |
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==Recipe== |
==Recipe== |
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{{Recipe2}}{{Clear}} |
{{Recipe2}}{{Clear}} |
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==Data Bank Entry== |
==Data Bank Entry== |
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{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
{| style="width: 100%;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
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[[fr:Spot]] |
[[fr:Spot]] |
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[[Category:Constructed with Habitat Builder]] |
[[Category:Constructed with Habitat Builder]] |
Revision as of 04:14, 7 April 2020
This article is about Spotlight in Subnautica. For the related article on the Below Zero Wiki, see Spotlight. |
<infobox> <title source="title1"><default>Spotlight</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:spotlight||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Spotlight is an item that can be constructed with the Habitat Builder. One must be scanned in order to construct it. When constructed, the Spotlight will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any fauna nearby, including the player. It must be placed on a Foundation or a Seabase module and requires Energy to function. Each Spotlight consumes one energy every five seconds, or 12 energy per minute.
Recipe
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Data Bank Entry
A permanent lighting solution developed for installation on existing habitats and facilities. - Automatically rotates on a 180 degree arch |
Gallery
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