Power Transmitter (Subnautica): Difference between revisions

From Subnautica Wiki
No edit summary
Line 9: Line 9:
The '''Power Transmitter''' is a [[Energy|Power]] module that extends the range of a power source. It is constructed with the [[Habitat Builder]] and can be placed on the seabed. It can also be damaged and destroyed by striking it three times with the [[Survival Knife]].
The '''Power Transmitter''' is a [[Energy|Power]] module that extends the range of a power source. It is constructed with the [[Habitat Builder]] and can be placed on the seabed. It can also be damaged and destroyed by striking it three times with the [[Survival Knife]].


The Power Transmitter connects to nearby power sources (such as [[Solar Panel]]s and [[Thermal Plant]]s) and transmits their power to a [[Seabases|Seabase]] or another Power Transmitter. A glowing blue line will be generated between the Power Transmitter and any objects that it is connected to. A Power Transmitter has a range of about 100 meters from another power transmitter and about 25 meters straight from the energy generator; a "power line" of transmitters can be built to transfer power over a long distance. The Power Transmitter will not connect to a power source if a direct, unobstructed line cannot be established, though it will connect to other Power Transmitters.
The Power Transmitter connects to nearby external power sources (such as [[Solar Panel]]s and [[Thermal Plant]]s) and transmits their power to a [[Seabases|Seabase]] or another Power Transmitter. Internal power sources (such as Bioreactors) cannot be connected. A glowing blue line will be generated between the Power Transmitter and any objects that it is connected to. A Power Transmitter has a range of about 100 meters from another power transmitter and about 25 meters straight from the energy generator; a "power line" of transmitters can be built to transfer power over a long distance. The Power Transmitter will not connect to a power source if a direct, unobstructed line cannot be established, though it will connect to other Power Transmitters.


Before it can be constructed, a single Power Transmitter [[Fragments|Fragment]] must be scanned with the [[Scanner]]. The Fragments can be found in the [[Mushroom Forest]] or in [[Wrecks]].
Before it can be constructed, a single Power Transmitter [[Fragments|Fragment]] must be scanned with the [[Scanner]]. The Fragments can be found in the [[Mushroom Forest]] or in [[Wrecks]].

Revision as of 20:25, 27 February 2019

This article is about Power Transmitter (Subnautica) in Subnautica. For the related article on the Below Zero Wiki, see Power_Transmitter.

<infobox> <title source="title1"><default>Power Transmitter (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:powertransmitter||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>PowerTransmitterFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Power Transmitter is a Power module that extends the range of a power source. It is constructed with the Habitat Builder and can be placed on the seabed. It can also be damaged and destroyed by striking it three times with the Survival Knife. The Power Transmitter connects to nearby external power sources (such as Solar Panels and Thermal Plants) and transmits their power to a Seabase or another Power Transmitter. Internal power sources (such as Bioreactors) cannot be connected. A glowing blue line will be generated between the Power Transmitter and any objects that it is connected to. A Power Transmitter has a range of about 100 meters from another power transmitter and about 25 meters straight from the energy generator; a "power line" of transmitters can be built to transfer power over a long distance. The Power Transmitter will not connect to a power source if a direct, unobstructed line cannot be established, though it will connect to other Power Transmitters. Before it can be constructed, a single Power Transmitter Fragment must be scanned with the Scanner. The Fragments can be found in the Mushroom Forest or in Wrecks.

Recipe

(no target detected)

Gallery

<tabber> Screenshots=

|-| Concept Art=

|-| Sketchfab=

</tabber>

Trivia

  • The Power Transmitter was the last item in Subnautica to receive a final model.

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.