Vending Machine (Subnautica): Difference between revisions
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{{Craftable|title1 = Vending Machine|image4 = Vending Machine.png|tab = [[Miscellaneous Items]]|description = Vending machine.|acqired_from = [[Fragments]]|fragments = 1|item_id = <i>vendingmachine|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]] x2}}The '''Vending Machine''' is a [[Miscellaneous Items|Miscellaneous Item]] built with the [[Habitat Builder]]. It can be used to obtain three different types of [[Snacks]]. The Vending Machine can be found in the [[Aurora|Aurora's]] mess room, and around [[wrecks]] in the [[Grassy Plateaus]] <span style="font-weight:normal;">(-515</span><span style="font-weight:normal;">,-102.5,-194.8),</span> [[Crash Zone]], and [[Safe Shallows]]. |
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|title1 = Vending Machine |
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|image4 = Vending Machine.png |
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|tab = [[Miscellaneous Items]] |
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|description = Vending machine. |
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|acqired_from = [[Fragments]] |
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|fragments = 1 |
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|item_id = ''vendingmachine'' |
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|image2 = |
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|location2 = * [[Crash Zone]] |
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** [[Aurora]] |
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*** Living Quarters' canteen |
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* [[Wrecks]] |
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** [[Safe Shallows]] |
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*** [180, -20, -255] |
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** [[Grassy Plateaus]] |
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*** [-515, -102.5, -194.8]}}The '''Vending Machine''' is a [[Miscellaneous Items|Miscellaneous Item]] built with the [[Habitat Builder]]. It can be used to obtain three different looking types of [[Snacks]], each of which provides the same gains. The Machine itself takes up quite a lot of space and snacks' properties are objectively a double-edged sword. Due to those reasons it's advisable to build a Vending Machine once one can afford to waste space and resources. |
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==Recipe== |
==Recipe== |
Revision as of 03:50, 2 January 2019
<infobox> <title source="title1"><default>Vending Machine (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vendingmachine||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Vending Machine is a Miscellaneous Item built with the Habitat Builder. It can be used to obtain three different looking types of Snacks, each of which provides the same gains. The Machine itself takes up quite a lot of space and snacks' properties are objectively a double-edged sword. Due to those reasons it's advisable to build a Vending Machine once one can afford to waste space and resources.
Recipe
(no target detected)
Gallery
<tabber> Screenshots=
A Vending Machine placed inside a Multipurpose Room
|-| Concept Art=
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.