Locker (Subnautica): Difference between revisions
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== Future Plans == |
== Future Plans == |
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* In the future the |
* In the future the Locker will have opening and closing animations.<ref>https://trello.com/c/OMMMHV8y/4288-items-and-equipment-setup-and-animations''' [[Wall Locker|Dated May 1, 2015.]]</ref> |
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==Recipe== |
==Recipe== |
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Screenshots= |
Screenshots= |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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Locker Storage.png|A |
Locker Storage.png|A Locker placed inside a Seabase |
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</gallery> |
</gallery> |
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Other= |
Other= |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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Locker Concept.png| |
Locker Concept.png|Locker [[Concept Art]] |
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</gallery> |
</gallery> |
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</tabber> |
</tabber> |
Revision as of 14:36, 19 March 2018
<infobox> <title source="title1"><default>Locker (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:locker||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Locker is a larger version of the Wall Locker with a 6x8 storage capacity. It is constructed with the Habitat Builder and can be placed inside a Seabase module or inside the Cyclops.
Future Plans
- In the future the Locker will have opening and closing animations.[1]
Recipe
(no target detected)
Gallery
<tabber> Screenshots=
|-| Videos=
- Storage locker big 01
Future opening animation
|-| Other=
Locker Concept Art
</tabber>
Refrences
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.