Chairs (Subnautica): Difference between revisions

From Subnautica Wiki
(Removing Category Crafted with Titanium (automatic))
No edit summary
Line 38: Line 38:
**[[Grand Reef]]
**[[Grand Reef]]
}}</tabber></div>
}}</tabber></div>
The '''Chair''' is a [[Miscellaneous Items|miscellaneous items]] and are constructed by the [[Habitat Builder]]. It can be sat on. There are currently three types of Chairs.


Chairs must be scanned in order to acquire their [[Blueprints]], and can be found in [[Degasi Seabases]] or in [[Wrecks]].
The '''Chair''' is a [[Miscellaneous Items|miscellaneous items]] and are constructed by the [[Habitat Builder]]. It can be sat on. There are currently three types of '''chairs'''.

'''Chairs''' must be scanned in order to acquire their [[Blueprints]], and can be found in [[Degasi Seabases]] or in [[Wrecks]].


==Uses==
==Uses==
The player can sit in the '''Chair''', which will disable the [[Food & Water]] bar, and can access the [[PDA]] while doing so.
The player can sit in the Chair, which will disable the [[Food & Water]] bar, and can access the [[PDA]] while doing so.


==Recipe==
==Recipe==
Line 51: Line 50:
==Gallery==
==Gallery==
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
File:Chair front.jpg|'''Swivel Chair''' Front
File:Chair front.jpg|Swivel Chair Front
File:Chair back.jpg|'''Swivel Chair''' Back
File:Chair back.jpg|Swivel Chair Back
20160425020952_1.jpg|'''Office Chair'''
20160425020952_1.jpg|Office Chair
20160425020943_1.jpg|'''Command Chair'''
20160425020943_1.jpg|Command Chair
</gallery>
</gallery>
{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}

[[Category:Constructed with Habitat Builder]]
[[Category:Constructed with Habitat Builder]]
[[Category:Requires Blueprint]]
[[Category:Requires Blueprint]]

Revision as of 07:00, 19 March 2018

<tabber>

Swivel Chair= <infobox> <title source="title1"><default>Chairs (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:starshipchair||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Office Chair= <infobox> <title source="title1"><default>Chairs (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:starshipchair2||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Command Chair= <infobox> <title source="title1"><default>Chairs (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:starshipchair3||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox></tabber>

The Chair is a miscellaneous items and are constructed by the Habitat Builder. It can be sat on. There are currently three types of Chairs.

Chairs must be scanned in order to acquire their Blueprints, and can be found in Degasi Seabases or in Wrecks.

Uses

The player can sit in the Chair, which will disable the Food & Water bar, and can access the PDA while doing so.

Recipe

(no target detected)(no target detected)(no target detected)

Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.