Beacon (Subnautica): Difference between revisions
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** [[Safe Shallows]]|debugspawn2 = <i>BeaconFragment</i>|Fragments2 =2 }}{{Quote2|Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times.|PDA|Dialogue}}The '''Beacon''' is a [[Deployables|deployable]] tool, crafted by using the [[Fabricator]]. It requires a [[Blueprints|blueprint]] to be crafted, which can be unlocked by scanning its [[fragments]]. |
** [[Safe Shallows]]|debugspawn2 = <i>BeaconFragment</i>|Fragments2 =2 }}{{Quote2|Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times.|PDA|Dialogue}}The '''Beacon''' is a [[Deployables|deployable]] tool, crafted by using the [[Fabricator]]. It requires a [[Blueprints|blueprint]] to be crafted, which can be unlocked by scanning its [[fragments]]. |
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The |
The Beacon can mark locations, for example [[Biomes|Caves]], [[Biomes]] or [[Seabases]]. It can be placed in the ocean and picked up again after each use. When placed the Beacon will remain suspended where it is placed. |
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It works similarly to the beacons installed on the [[Cyclops]], [[Seamoth]], [[Prawn Suit]], and [[Lifepod 5]], except the pulse is shaped like the |
It works similarly to the beacons installed on the [[Cyclops]], [[Seamoth]], [[Prawn Suit]], and [[Lifepod 5]], except the pulse is shaped like the Beacon. |
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The |
The Beacon pings are faded out when nearby. When 1000 meters from the beacon the signal goes from custom text to plain round ping signal. Too many Beacons can be hard to keep track of. |
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A |
A Beacon can be renamed by clicking on its front panel. A maximum of 25 characters is supported. |
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==Recipe== |
==Recipe== |
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== Gallery == |
== Gallery == |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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Beacon Label HD fix.jpg|The |
Beacon Label HD fix.jpg|The Beacon's Name Changing Panel |
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Beacons.jpg|The |
Beacons.jpg|The Beacon Viewed from a Distance |
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2015-04-20_00005.jpg|The |
2015-04-20_00005.jpg|The Beacon can be placed anywhere in the ocean or on land and picked up again |
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Beacon holding 2.jpg|The |
Beacon holding 2.jpg|The Beacon in the player's hands. |
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BeaconNames.jpg|An example of custom |
BeaconNames.jpg|An example of custom Beacon names |
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beaconmodel.png| |
beaconmodel.png|Beacon Model from [https://sketchfab.com/models/42551e55215d4691a0549229dd2c808d Sketchfab] |
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Beacon Label 4.jpg|The old form of |
Beacon Label 4.jpg|The old form of Beacons |
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beaconold.png|The former model for the |
beaconold.png|The former model for the Beacon |
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beaconold2.png|Ditto, from a different angle |
beaconold2.png|Ditto, from a different angle |
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</gallery> |
</gallery> |
Revision as of 21:02, 17 March 2018
<infobox> <title source="title1"><default>Beacon (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:beacon||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>BeaconFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times.
― PDA, Dialogue

The Beacon is a deployable tool, crafted by using the Fabricator. It requires a blueprint to be crafted, which can be unlocked by scanning its fragments.
The Beacon can mark locations, for example Caves, Biomes or Seabases. It can be placed in the ocean and picked up again after each use. When placed the Beacon will remain suspended where it is placed.
It works similarly to the beacons installed on the Cyclops, Seamoth, Prawn Suit, and Lifepod 5, except the pulse is shaped like the Beacon.
The Beacon pings are faded out when nearby. When 1000 meters from the beacon the signal goes from custom text to plain round ping signal. Too many Beacons can be hard to keep track of.
A Beacon can be renamed by clicking on its front panel. A maximum of 25 characters is supported.
Recipe
(no target detected)
Gallery
Beacon Model from Sketchfab
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.