Lead (Subnautica): Difference between revisions
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{{Craftable|title1 = <center>Lead|image4 = |
{{Craftable|title1 = <center>Lead|image4 = Lead.png|tab = [[Raw Materials]]|description = Pb. Screening from radiation.|acqired_from = * [[Limestone Outcrop]] |
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* [[Large Resource Deposits]]|size = 1|biome = |
* [[Large Resource Deposits]]|size = 1|biome = |
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* [[Bulb Zone]] |
* [[Bulb Zone]] |
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* [[Mushroom Forest]] |
* [[Mushroom Forest]] |
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* [[Safe Shallows]] |
* [[Safe Shallows]] |
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* [[Safe Shallows Caves]]|debugspawn = <i>Lead|LRD = 8-16}}'''Lead''' is [[ |
* [[Safe Shallows Caves]]|debugspawn = <i>Lead|LRD = 8-16}}'''Lead''' is [[Raw Material]] acquired from [[Limestone Outcrop]]s. |
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Due to screening properties from [[Radiation]], '''Lead''' can be used to craft |
Due to screening properties from [[Radiation]], '''Lead''' can be used to craft |
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<div class="mw-collapsible mw-collapsed">{{Recipe2|page = Radiation Suit}} |
<div class="mw-collapsible mw-collapsed">{{Recipe2|page = Radiation Suit}} |
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{{Recipe2|page = Reactor Rod}}</div> |
{{Recipe2|page = Reactor Rod}}</div> |
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{{Recipe2|page = Moonpool}} |
{{Recipe2|page = Moonpool}} |
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{{Recipe2|page = Modification Station}}</div> |
{{Recipe2|page = Modification Station}}</div> |
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{{Spoilersection|{{Recipe2|page=Neptune Launch Platform}}<br>}}</div> |
{{Spoilersection|{{Recipe2|page=Neptune Launch Platform}}<br>}}</div> |
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Revision as of 11:33, 17 February 2018
<infobox> <title source="title1"><default>Lead (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:Lead||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>
<label>Music</label>
<group layout="horizontal">
<label>Food</label>
<label>H2O</label>
</group>
<label>Bioreactor</label>
<label>Byproduct</label>
<group collapse="open" class="tab-fragment">
<header>Fragments</header>
<image source="image2"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn2}}}</format>
<image source="image3"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn3}}}</format>
<image source="image5"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn4}}}</format>
</group>
<group collapse="open" class="tab-fragment">
<header>Data Boxes</header>
<image source="image6"></image>
<label>Location</label>
</group>
</infobox>Lead is Raw Material acquired from Limestone Outcrops.
Due to screening properties from Radiation, Lead can be used to craft
Radiation Suit and Reactor Rods.
Lead can be found as a large resource deposit.
Uses in Crafting
Fabricator
Habitat Builder
Mobile Vehicle Bay
Spoiler alert: This section will reveal story-related material if expanded. |
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×4
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Gallery
- NewOłów.jpg
Ołów's in-game model
- LargeOłówNew.jpg
The large form of Ołów
- OłówNight.png
The old form of Ołów
Trivia
- Before Ołów was available as a natural resource, the only way to obtain it was to craft together two Batteries in the Fabricator.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.