Cyclops Thermal Reactor Module: Difference between revisions
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* [[Wrecks|Mushroom Forest Wreck]]}}The '''Cyclops Thermal Reactor Module''' is an [[Upgrade Modules|upgrade module]] that functions identically to the [[Prawn Suit Thermal Reactor]]. |
* [[Wrecks|Mushroom Forest Wreck]]}}The '''Cyclops Thermal Reactor Module''' is an [[Upgrade Modules|upgrade module]] that functions identically to the [[Prawn Suit Thermal Reactor]]. |
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The '''Cyclops Thermal Reactor Module''' allows the [[Cyclops]] to generate [[energy]] from heat, as its name implies. Energy will only be generated if the Cyclops is in an area with temperatures greater than |
The '''Cyclops Thermal Reactor Module''' allows the [[Cyclops]] to generate [[energy]] from heat, as its name implies. Energy will only be generated if the Cyclops is in an area with temperatures greater than 30°C. |
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Before the module can be crafted, its blueprint must first be retrieved from a [[Data Boxes|data box]]. |
Before the module can be crafted, its blueprint must first be retrieved from a [[Data Boxes|data box]]. |
Revision as of 03:08, 11 February 2018
<infobox>
<title source="title1"><default>Cyclops Thermal Reactor Module</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsthermalreactormodule||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Cyclops Thermal Reactor Module is an upgrade module that functions identically to the Prawn Suit Thermal Reactor. The Cyclops Thermal Reactor Module allows the Cyclops to generate energy from heat, as its name implies. Energy will only be generated if the Cyclops is in an area with temperatures greater than 30°C. Before the module can be crafted, its blueprint must first be retrieved from a data box.
Recipe
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