Prawn Suit Depth Module MK2 (Subnautica): Difference between revisions

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* The [[Prawn Suit]] used to use the [[Seamoth Depth Module MK1|Seamoth MK1]], [[Seamoth Depth Module MK2|MK2]] and [[Seamoth Depth Module MK3|MK3]] depth modules, before it was changed to only use the '''Prawn Suit Depth Module MK2''' and [[Prawn Suit Depth Module MK1|MK1]].
* The [[Prawn Suit]] used to use the [[Seamoth Depth Module MK1|Seamoth MK1]], [[Seamoth Depth Module MK2|MK2]] and [[Seamoth Depth Module MK3|MK3]] depth modules, before it was changed to only use the '''Prawn Suit Depth Module MK2''' and [[Prawn Suit Depth Module MK1|MK1]].
* An unused MK3 version can be found in the game's code.
* An unused MK3 version can be found in the game's code.

* To build the '''Prawn Suit Depth Module MK2'''. you do not need the previous Depth module for the Prawn suit, unlike the [[Seamoth Depth Module MK3]].
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Revision as of 03:14, 4 February 2018

This article is about Prawn Suit Depth Module MK2. You may be looking for Seamoth Depth Module MK2 or Prawn Suit Depth Module MK1.

<infobox> <title source="title1"><default>Prawn Suit Depth Module MK2 (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:exohullmodule2||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Prawn Suit Depth Module MK2 is an upgrade module for the Prawn Suit that increases the vehicle's crush depth from 900m to 1700m. It can be installed by placing the module in the upgrade panel, located on the left side of the Prawn Suit. This is an upgrade to the Prawn Suit Depth Module MK1 and can be crafted at the Modification Station.

Recipe

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Trivia

  • The Prawn Suit used to use the Seamoth MK1, MK2 and MK3 depth modules, before it was changed to only use the Prawn Suit Depth Module MK2 and MK1.
  • An unused MK3 version can be found in the game's code.

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