Power Transmitter (Subnautica): Difference between revisions

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{{Craftable|title1 = Power Transmitter|image4 = Power Transmitter.png|tab = [[Exterior Modules]]|description = Extends range of power source.|acqired_from = [[Fragments]]|fragments = |item_id = <i>powertransmitter</i>|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Titanium.png|30px|link=Titanium]]|category = [[Energy]]|image2 = Damaged Fragment 2.png|location2 = *[[Crash Zone]]
{{Craftable|title1 = Power Transmitter|image4 = Power Transmitter.png|tab = [[Exterior Modules]]|description = Extends the range of a power source.|acqired_from = [[Fragments]]|fragments = |item_id = <i>powertransmitter</i>|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Titanium.png|30px|link=Titanium]]|category = [[Energy]]|image2 = Damaged Fragment 2.png|location2 = *[[Crash Zone]]
* [[Wrecks]]
* [[Wrecks]]
** [[Mushroom Forest]]
** [[Mushroom Forest]]

Revision as of 16:00, 19 December 2017

<infobox> <title source="title1"><default>Power Transmitter (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:powertransmitter||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>PowerTransmitterFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Power Transmitter is a Power module that extends the range of a power source. It is constructed with the Habitat Builder and can be placed on the seabed. It can also be damaged and destroyed by striking it three times with the Survival Knife. The Power Transmitter connects to nearby power sources (such as Solar Panels and Thermal Plants) and transmits their power to a Seabase or another Power Transmitter. A glowing blue line will be generated between the Power Transmitter and any objects that it is connected to. A Power Transmitter has a range of about 100 meters; a "power line" of transmitters can be built to transfer power over a long distance. Before it can be constructed, a single Power Transmitter Fragment must be scanned with the Scanner. The Fragments can be found in the Mushroom Forest or in Wrecks.

Recipe

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Gallery

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