Locker (Subnautica): Difference between revisions
(Changed categrory from "Crafted with Glass" to "Crafted with Quartz") |
(Converted to {{Recipe2}}) |
||
Line 7: | Line 7: | ||
==Recipe== |
==Recipe== |
||
{{Recipe2}} |
|||
{{Recipe|item1=Quartz|count1 = 1|item2=Titanium|count2 = 2|machine=Builder|result=Locker}} |
|||
==Gallery== |
==Gallery== |
||
Line 31: | Line 31: | ||
{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
||
[[Category:Storage]] |
[[Category:Storage]] |
||
[[Category:Crafted with Titanium]] |
|||
[[Category:Requires Blueprint]] |
[[Category:Requires Blueprint]] |
||
[[Category:Constructed with Habitat Builder]] |
|||
[[Category:Seabase Module]] |
[[Category:Seabase Module]] |
||
[[Category:Crafted with Quartz]] |
Revision as of 16:38, 24 November 2017
<infobox> <title source="title1"><default>Locker (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:locker||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Locker is a larger version of the Wall Locker with a 6x8 storage capacity. It is constructed with the Habitat Builder and can be placed inside a Seabase module or inside the Cyclops.
Future Plans
- In the future the Locker will have opening and closing animations.[1]
Recipe
(no target detected)
Gallery
<tabber> Screenshots=
|-| Videos=
- Storage locker big 01
Future opening animation
|-| Other=
Locker Concept Art
</tabber>
Refrences
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.