Prawn Suit Depth Module MK1 (Subnautica): Difference between revisions
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* The [[Prawn Suit]] used to use the [[Seamoth Depth Module MK1|Seamoth MK1]], [[Seamoth Depth Module MK2|MK2]] and [[Seamoth Depth Module MK3|MK3]] depth modules, before it was changed to only use the single '''Prawn Suit Depth Module MK1'''. |
* The [[Prawn Suit]] used to use the [[Seamoth Depth Module MK1|Seamoth MK1]], [[Seamoth Depth Module MK2|MK2]] and [[Seamoth Depth Module MK3|MK3]] depth modules, before it was changed to only use the single '''Prawn Suit Depth Module MK1'''. |
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==Recipe== |
==Recipe== |
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{{Recipe2}} |
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{{Recipe|item1=Plasteel Ingot|item2=Nickel Ore|count2=3|machine=Seamoth Modification Station|result=Prawn Suit Pressure Compensator Mark 1}}[[Category:Item]] |
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[[Category:Item]] |
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[[Category:Prawn Suit Upgrade]] |
[[Category:Prawn Suit Upgrade]] |
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[[Category:In Development]] |
[[Category:In Development]] |
Revision as of 14:37, 28 October 2017
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox>
<title source="title1"><default>Prawn Suit Depth Module MK1 (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:?||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Prawn Suit Depth Module MK1 is an upgrade module for the Prawn Suit that increases the vehicle's crush depth from 900m, to 1700m. It is the only depth module for the Prawn Suit. It can be added by placing the module in the upgrade panel, located on the left side of the Prawn Suit.. It can be fabricated in the Vehicle Upgrade Console's fabricator.
Trivia
- The Prawn Suit used to use the Seamoth MK1, MK2 and MK3 depth modules, before it was changed to only use the single Prawn Suit Depth Module MK1.
Recipe
(no target detected)