Caps: Difference between revisions
GemmaBeepo (talk | contribs) No edit summary |
Mesmerized (talk | contribs) No edit summary |
||
Line 20: | Line 20: | ||
|description = Blue cap. Incompatible with protective environment suits. |
|description = Blue cap. Incompatible with protective environment suits. |
||
|size = 1 |
|size = 1 |
||
|location = * |
|location = * [[Aurora]] |
||
* [[Wrecks|Grand Reef Wreck]] |
|||
|item_id = <i>cap2</i> |
|item_id = <i>cap2</i> |
||
}} |
}} |
||
</tabber> |
</tabber> |
||
</div> |
</div> |
||
Caps are a type of placeable item that can be found inside the Aurora |
'''Caps''' are a type of [[Placeable Items|placeable item]] that can be found inside the [[Aurora]], [[Destroyed Lifepods]], and [[Wrecks]]. They serve only as decoration, and cannot be worn by the [[player]]. |
||
The Gray Cap is the only type of cap currently available in game without the use of console commands. |
|||
Despite being an article of clothing, the player cannot wear it. |
|||
==Gallery== |
==Gallery== |
||
<gallery> |
<gallery> |
||
Line 37: | Line 35: | ||
[[Category:Cosmetic]] |
[[Category:Cosmetic]] |
||
[[Category:Aurora]] |
[[Category:Aurora]] |
||
[[Category:Wrecks]] |
Revision as of 02:12, 4 October 2017
<tabber style="border:none!important;"> Gray Cap= <infobox> <title source="title1"><default>Caps</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cap1||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Blue Cap= <infobox> <title source="title1"><default>Caps</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cap2||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>Caps are a type of placeable item that can be found inside the Aurora, Destroyed Lifepods, and Wrecks. They serve only as decoration, and cannot be worn by the player.
Gallery
The two Cap variations being worn by Arcade Gorge Toys on a Counter.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.