Creature Decoy: Difference between revisions

From Subnautica Wiki
No edit summary
Tag: sourceedit
No edit summary
Line 1: Line 1:
{{Craftable|title1 = Creature Decoy|image4 = Creature Decoy.png|tab = |description = Attracts creatures to its location. Can be deployed by hand or by a submarine. Cannot be reclaimed once deployed.|crafting = [[File:Titanium.png|30px|link=Titanium]]x3 [[File:Battery.png|30px|link=Battery]] |size = 9 (3x3)|item_id = ''cyclopsdecoy''}}
{{Craftable|title1 = Creature Decoy|image4 = Creature Decoy.png|tab = |description = Attracts creatures to its location. Can be deployed by hand or by a submarine. Cannot be reclaimed once deployed.|crafting = [[File:Titanium.png|30px|link=Titanium]]x3 [[File:Battery.png|30px|link=Battery]] |size = 9 (3x3)|item_id = ''cyclopsdecoy''|image6=Data Box.png|location6=
*[[Wrecks|Underwater Islands Wreck]]
The '''Creature Decoy''' is a [[Deployables|deployable]] tool, crafted using the [[Fabricator]].
*[[Destroyed Lifepods|Lifepod 4]]}}The '''Creature Decoy''' is a [[Deployables|deployable]] tool, crafted using the [[Fabricator]]. It acts as a distraction device to attract hostile creatures to it when deployed, giving the player the opportunity to escape whilst the creatures are distracted. It can be deployed by hand or from the [[Cyclops]].


The [[Data Boxes|Data Box]] containing the blueprint for the '''Creature Decoy''' can be found in [[Destroyed Lifepods|Lifepod 4]] and the [[Underwater Islands]] [[Wrecks|Wreck]].
The '''Creature Decoy''' acts as a distraction device to attract hostile creatures to it when deployed, giving the player the opportunity to escape whilst the creatures are distracted.


== Uses ==
It can be deployed by hand or from the [[Cyclops]].
To deploy a '''Creature Decoy''' from the Cyclops, there must be a decoy stored inside the Decoy Loading Tube. The decoy can be deployed while piloting the Cyclops by pressing the decoy button located in the top right of the Cyclops' [[HUD]]. When a '''Creature Decoy''' is launched from the Cyclops, it is displayed as a yellow orb on the Cyclops' hostile creature display.

To deploy a '''Creature Decoy''' from the Cyclops, there must be a decoy stored inside the Decoy Loading Tube. The decoy can be deployed while piloting the Cyclops by pressing the decoy button located in the top right of the Cyclops' [[HUD]].

When a '''Creature Decoy''' is launched from the Cyclops, it is displayed as a yellow orb on the Cyclops' hostile creature display.


A [[Cyclops Decoy Tube Upgrade]] will increase the capacity of the Decoy Loading Tube, allowing multiple '''Creature Decoys''' to be loaded at once.
A [[Cyclops Decoy Tube Upgrade]] will increase the capacity of the Decoy Loading Tube, allowing multiple '''Creature Decoys''' to be loaded at once.

The [[Data Boxes|Data Box]] containing the blueprint for the '''Creature Decoy''' can be found in [[Destroyed Lifepods|Lifepod 4]] and the [[Underwater Islands]] [[Wrecks|Wreck]].


==Recipe==
==Recipe==

Revision as of 01:57, 2 October 2017

<infobox> <title source="title1"><default>Creature Decoy</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsdecoy||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Creature Decoy is a deployable tool, crafted using the Fabricator. It acts as a distraction device to attract hostile creatures to it when deployed, giving the player the opportunity to escape whilst the creatures are distracted. It can be deployed by hand or from the Cyclops. The Data Box containing the blueprint for the Creature Decoy can be found in Lifepod 4 and the Underwater Islands Wreck.

Uses

To deploy a Creature Decoy from the Cyclops, there must be a decoy stored inside the Decoy Loading Tube. The decoy can be deployed while piloting the Cyclops by pressing the decoy button located in the top right of the Cyclops' HUD. When a Creature Decoy is launched from the Cyclops, it is displayed as a yellow orb on the Cyclops' hostile creature display.

A Cyclops Decoy Tube Upgrade will increase the capacity of the Decoy Loading Tube, allowing multiple Creature Decoys to be loaded at once.

Recipe

Titanium.pngTitanium.pngTitanium.pngBattery.pngItem Arrow.pngFabricator.pngItem Arrow.pngCreature Decoy.pngCreature Decoy.pngCreature Decoy.png

Data Bank Entry

Decoy-1.png

This advanced deployable is a catch-all solution for mimicking the behavior of a living creature, for purposes of scientific research or predator evasion.

  • Vibrates, cycles air and water, and sends out randomized, high-frequency sound waves to emulate a living organism
  • May be hand-placed, or launched from compatible Cyclops submarines
  • Short on-board battery provides limited lifespan
  • Attracts predators of all kinds

Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.