Aquarium (Subnautica): Difference between revisions

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==Recipe==
==Recipe==
{{Recipe|item1=Glass|count1=4|item2=Titanium|count2=2|machine=Builder|result=Aquarium}}
{{Recipe|item1=Glass|count1=4|item2=Titanium|count2=2|machine=Builder|result=Aquarium}}

==Data Bank Entry==
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The aquarium is designed to hold and sustain up to eight small aquatic organisms, and fits inside a regular multipurpose habitat room.

Aquatic creatures make up 70% of all known species, making the aquarium a commonly deployed tool in many exploratory operations. It is just as often used to house livestock for later consumption as it is to hold specimens for xeno research. An automated environment regulation system means there's no need to feed or care for your subjects.

NB Due to its size the regular aquarium is not rated for breeding applications, and creatures are highly unlikely to mate. Construct a full size alien containment unit for this purpose.
|}


==Gallery==
==Gallery==

Revision as of 22:09, 26 September 2017

This article is about the Aquarium. You may be looking for the Alien Containment.

<infobox> <title source="title1"><default>Aquarium (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Aquarium is an Appliance that can be placed inside the Cyclops or inside a Seabase module using a Habitat Builder. It can hold up to eight slots of the small Life Forms which are categorized as Food. They can be added by clicking on the aquarium to bring up its Inventory menu, and placing the fauna. Only edible creatures can be placed inside.  As opposed to the Alien Containment, fauna will not breed in the Aquarium.

Recipe

Glass.png×4Titanium.pngTitanium.pngItem Arrow.pngBuilder.pngItem Arrow.pngAquarium.png

Data Bank Entry

The aquarium is designed to hold and sustain up to eight small aquatic organisms, and fits inside a regular multipurpose habitat room.

Aquatic creatures make up 70% of all known species, making the aquarium a commonly deployed tool in many exploratory operations. It is just as often used to house livestock for later consumption as it is to hold specimens for xeno research. An automated environment regulation system means there's no need to feed or care for your subjects.

NB Due to its size the regular aquarium is not rated for breeding applications, and creatures are highly unlikely to mate. Construct a full size alien containment unit for this purpose.

Gallery

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