Blood Grass: Difference between revisions
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A common sea grass adapted to shallow, sandy environments. |
A common sea grass adapted to shallow, sandy environments. |
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* Likely to grow wherever the ground is too loose or the ocean surface too far for creepvines to take hold |
* Likely to grow wherever the ground is too loose or the ocean surface too far for creepvines to take hold |
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* Distinctive red coloration may be an adaptation to low wavelength light on the seabed, a deterrent against predators, or both |
* Distinctive red coloration may be an adaptation to low wavelength light on the seabed, a deterrent against predators, or both |
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* Insufficient calories for human consumption |
* Insufficient calories for human consumption |
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Assessment: Presence supports healthy biodiversity |
Assessment: Presence supports healthy biodiversity |
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== Trivia == |
== Trivia == |
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* '''Blood Grass''' was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown. |
* '''Blood Grass''' was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown. {{Citation Needed}} |
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{{Navbox Flora}} |
{{Navbox Flora}} |
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[[Category:Flora]] |
[[Category:Flora]] |
Revision as of 22:35, 6 June 2017
<infobox> <title source="title1"><default>Blood Grass</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>Blood Grass is a flora species found exclusively in the Grassy Plateaus in great abundance, which in turn derives the biome's name from the large, widespread patches of Blood Grass.
Appearance
Blood Grass consists of a small group of dull red blades of tall grass. They tend to grow close to each other, forming vast patches.
Data Bank Entry
A common sea grass adapted to shallow, sandy environments.
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Gallery
<tabber> Screenshots=
Size comparison with the player
|-| Concept Art=
Blood Grass as seen in the official Concept Art of the Grassy Plateaus
</tabber>
Trivia
- Blood Grass was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown. [Citation needed]
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