Cyclops Depth Module MK1: Difference between revisions
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{{Craftable|title1 = Cyclops Hull Module MK1|image4 = Cyclops Pressure Compensator.png|tab = [[Upgrade Modules]]|description = Rearranges the submarine hull's atomic structure to increase safe diving depth.|hull_integrity = +400 meters|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|fragments = *[[Fragments]] |
{{Craftable|title1 = Cyclops Hull Module MK1|image4 = Cyclops Pressure Compensator.png|tab = [[Upgrade Modules]]|description = Rearranges the submarine hull's atomic structure to increase safe diving depth.|hull_integrity = +400 meters|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|fragments = *[[Fragments]] |
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*[[Data Boxes|Data Box]]|size = 1|item_id = <i>cyclopshullmodule1</i>|crafting = [[File:Plasteel Ingot.png|30px|link=Plasteel Ingot]] [[File:Aluminum Oxide Crystal.png|30px|link=Aluminum Oxide Crystal]]|attribute = [[Depth]]|image2 = Damaged Fragment 2.png|item2 = Cyclops Pressure Compensator Fragment|location2 = * [[Blood Kelp Zone]] |
*[[Data Boxes|Data Box]]|size = 1|item_id = <i>cyclopshullmodule1</i>|crafting = [[File:Plasteel Ingot.png|30px|link=Plasteel Ingot]] [[File:Aluminum Oxide Crystal.png|30px|link=Aluminum Oxide Crystal]]|attribute = [[Depth Levels|Depth]]|image2 = Damaged Fragment 2.png|item2 = Cyclops Pressure Compensator Fragment|location2 = * [[Blood Kelp Zone]] |
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* [[Grand Reef]]|Fragments2 = 2|debugspawn2 = <i>ReinforceHullFragment</i>}} |
* [[Grand Reef]]|Fragments2 = 2|debugspawn2 = <i>ReinforceHullFragment</i>}} |
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Revision as of 16:30, 2 June 2017
<infobox> <title source="title1"><default>Cyclops Depth Module MK1</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopshullmodule1||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>ReinforceHullFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Hull Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. The player first needs to find a Cyclops Hull Module MK 1 Fragment and scan it with the Scanner, or retrieve its Blueprint from a Data Box. It does not stack with other Cyclops depth upgrades. The Cyclops Hull Module MK1 can only be crafted by the Cyclops Upgrade Fabricator. Note: The Cyclops Hull Module MK1's effects do not stack.
Recipe
Uses in Crafting
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