Floodlight (Subnautica): Difference between revisions
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{{Craftable|title1 = Floodlight|image4 = Floodlight.png|tab = [[Exterior Modules]]|description = Industrial, battery-powered lighting, designed for all environments.|acqired_from = [[Fragments]]|fragments = |item_id = <i>techlight</i>|crafting = [[File:Battery.png|30px|link=Battery]] [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]]|perks = [[File:Battery.png|30px|link=Battery]]|category =[[Energy]] |image2 = Tech Light Fragment.png|location2 = * [[Aurora]] |
{{Craftable|title1 = Floodlight|image4 = Floodlight.png|tab = [[Exterior Modules]]|description = Industrial, battery-powered lighting, designed for all environments.|acqired_from = [[Fragments]]|fragments = |item_id = <i>techlight</i>|crafting = [[File:Battery.png|30px|link=Battery]] [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]]|perks = [[File:Battery.png|30px|link=Battery]]|category =[[Energy]] |image2 = Tech Light Fragment.png|location2 = * [[Aurora]] |
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* [[Wrecks]] |
* [[Wrecks]] |
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** [[ |
** [[Bulb Zone]] |
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** [[Underwater Islands]] |
** [[Underwater Islands]] |
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** [[Mountains]] |
** [[Mountains]] |
Revision as of 16:05, 9 May 2017
<infobox> <title source="title1"><default>Floodlight (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:techlight||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Floodlight is an appliance that emits light in one direction. It can be crafted on the seabed or near Seabases by using the Habitat Builder Unlike the Spotlight, Floodlight is battery powered and once the power indicator reaches 0%, the player must insert batteries to refill its energy. In order to use this item, the player has to acquire its Blueprint by scanning Floodlights in Wrecks or in the Aurora.
Recipe
Data Bank Entry
The standard issue floodlight is battery-powered, and designed to focus a bright beam of light in a single direction, useful in all kinds of industrial and emergency operations. Functions in all known environments. The battery is replaceable. |
Future plans
- The Floodlight will be powered by bases instead of being powered by batteries in future builds. [1]
Gallery
The Floodlight model from Sketchfab