Gold (Subnautica): Difference between revisions

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{{Recipe|item1=Table Coral Sample|count1 = 2|item2=Gold|item3=Copper Wire|machine=Fabricator|result=Computer Chip}}



{{Recipe|item1=Gold|count1 = 2|item2=Computer Chip|machine=Fabricator|result=Advanced Wiring Kit}}
{{Recipe|item1=Gold|count1 = 2|item2=Computer Chip|machine=Fabricator|result=Advanced Wiring Kit}}

{{Recipe|item1=Gold|item2=Hydrochloric Acid|machine=Fabricator|result=Polyaniline}}
{{Recipe|item1=Gold|item2=Hydrochloric Acid|machine=Fabricator|result=Polyaniline}}
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Revision as of 22:02, 3 May 2017

<infobox> <title source="title1"><default>Gold (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:gold||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Gold is a raw material found in Basalt, Shale and Sandstone Outcrops. Its in-game description notes that it is highly conductive. Gold can be found as a large resource deposit.

Uses in Crafting

Fabricator

Table Coral Sample.pngTable Coral Sample.pngGold.pngCopper Wire.pngItem Arrow.pngFabricator.pngItem Arrow.pngComputer Chip.png


Gold.pngGold.pngComputer Chip.pngItem Arrow.pngFabricator.pngItem Arrow.pngAdvanced Wiring Kit.png
Gold.pngHydrochloric Acid.pngItem Arrow.pngFabricator.pngItem Arrow.pngPolyaniline.png

Scanner Room

Gold.pngComputer Chip.pngItem Arrow.pngFabricator.pngItem Arrow.pngScanner Room HUD Chip.png

Habitat Builder

Gold.pngTitanium.pngItem Arrow.pngBuilder.pngItem Arrow.pngPower Transmitter.png


Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.