Floodlight (Subnautica): Difference between revisions
(Adding categories) Tag: categoryselect |
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== Gallery == |
== Gallery == |
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<gallery position="left" widths="200" spacing="small" captionalign="left"> |
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
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Tech Light Model.png|The |
Tech Light Model.png|The '''Floodlight''' model from [https://sketchfab.com/models/df7795661e5b4929852f2076d2e30018 Sketchfab] |
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Flood Light Day.jpg|Floodlights on a Seabase during the day |
Flood Light Day.jpg|'''Floodlights''' on a Seabase during the day |
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Flood Light Night.jpg|Floodlights on a Seabase during the night |
Flood Light Night.jpg|'''Floodlights''' on a Seabase during the night |
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Floodlightinwreck.jpg|One of the Floodlights that can be scanned in order to acquire the Blueprint |
Floodlightinwreck.jpg|One of the '''Floodlights''' that can be scanned in order to acquire the Blueprint |
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</gallery>[[ru:Напольный прожектор]] |
</gallery>[[ru:Напольный прожектор]] |
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[[Category:Constructed with Habitat Builder]] |
[[Category:Constructed with Habitat Builder]] |
Revision as of 12:50, 12 March 2017
<infobox> <title source="title1"><default>Floodlight (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:techlight||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Floodlight is an appliance that emits light in one direction. It can be crafted on the seabed or near Seabases by using the Habitat Builder Unlike the Spotlight, Floodlight is battery powered and once the power indicator reaches 0%, the player must insert batteries to refill its energy. In order to use this item, the player has to acquire its Blueprint by scanning Floodlights in Wrecks or in the Aurora.
Recipe
Data Bank Entry
The standard issue floodlight is battery-powered, and designed to focus a bright beam of light in a single direction, useful in all kinds of industrial and emergency operations. Functions in all known environments. The battery is replaceable. |
Gallery
The Floodlight model from Sketchfab