Radiation Suit: Difference between revisions

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m (Slightly rephrased the section listing the 3 parts of the suit. Listing it like that looks and feels a bit better in my mind.)
Tags: Visual edit apiedit
(→‎Gallery: link)
Tag: rte-source
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Radiation Suit 10.jpg|'''Radiation Suit''' shot from back and front.
Radiation Suit 10.jpg|'''Radiation Suit''' shot from back and front.
Radiation Suit 12.jpg|Static displays on the '''Radiation Suit'''
Radiation Suit 12.jpg|Static displays on the '''Radiation Suit'''
2015-04-08 00165.jpg|A shot from side shows the Alterra Corporation logo
2015-04-08 00165.jpg|A shot from side shows the [[Alterra Corporation]] logo
rad_suit.jpg|'''Radiation Suit''' [[Concept Art]]
rad_suit.jpg|'''Radiation Suit''' [[Concept Art]]
Radsuit2.png|'''Radiation Suit''' model from [https://sketchfab.com/models/b1dd305792e04b0c87acbe64b6d495fb Sketchfab]
Radsuit2.png|'''Radiation Suit''' model from [https://sketchfab.com/models/b1dd305792e04b0c87acbe64b6d495fb Sketchfab]

Revision as of 16:34, 3 March 2017

<tabber style="border:none!important;"> Suit= <infobox> <title source="title1"><default>Radiation Suit</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:radiationsuit||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Helmet= <infobox> <title source="title1"><default>Radiation Suit</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:radiationhelmet||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Gloves= <infobox> <title source="title1"><default>Radiation Suit</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:radiationgloves||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>
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The status of the Aurora's crew, and the ship's long-distance communications relay, is indeterminate. If any of the ship's data coils remain in tact it may be possible to salvage this information.

― PDA, Dialogue

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The Radiation Suit is a piece of Equipment that prevents damage from Radiation. It can be crafted using the Fabricator.

It consists of three parts: the Radiation Suit itself, the Radiation Gloves, and the Radiation Helmet. These three parts are all added to the Inventory when the player crafts the Radiation Suit in the fabricator. 

The Radiation Suit parts must be placed in the slots of the Paperdoll UI to take effect. When not worn, the suit and both of its equipment takes up four slots in the inventory each.

Uses

The Radiation Suit is the only way to survive inside the radiation zone after the Aurora's explosion. Therefore, it's very important to get a Radiation Suit as soon as possible.

The player is able to swap out parts of the Radiation Suit for other items, as for example the Rebreather. However, for it to eliminate radiation damage completely, the player still needs to have all three parts equipped. Equipping other parts thus results in small amounts of radiation damage in exchange for whatever bonus the other equipment gives.

Recipe

Fiber Mesh.pngFiber Mesh.pngLead.pngLead.pngItem Arrow.pngFabricator.pngItem Arrow.pngRadiation Suit.pngRadiation Gloves.pngRadiation Helmet.png

Data Bank Entry

This suit fully protects against the effects of radiation during land, sea and space exploration.

The Radiation Suit: A necessary precaution in a post-MAD world

  • Safety rated up to 400 Sv/hr
  • Cross-compatible with all AEP suit functionality
  • Sleek

Gallery

Trivia

  • Markings on the arm indicate that the Radiation Suit has been designed or issued by the Alterra Corporation. Similar markings can be found on some tools in the game Natural Selection 2, which was also developed by Unknown Worlds Entertainment.
  • The Radiation Suit is the only recipe in the game that gives multiple different items when crafted.

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