L Glass Compartment (Subnautica): Difference between revisions

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{{Craftable|title1 = <center>L Glass compartment|image4 = L-Corridor Glass.png|tab = [[Seabases|Habitat Compartments]]|description = L-shaped glass compartment (-2HP)|hull_integrity = [[Hull Integrity|-2 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}
{{Craftable|title1 = <center>L Glass Compartment</center>|image4 = L-Corridor Glass.png|tab = [[Seabases|Habitat Compartments]]|description = L-shaped glass compartment (-2HP)|hull_integrity = [[Hull Integrity|-2 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}


The '''L Glass compartment''' is a [[Seabases|Seabase]] module that has the appearance of the letter "L".
The '''L Glass Compartment''' is a [[Seabases|Seabase]] module that has the appearance of the letter "L".


It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]] or directly on the seafloor. The '''L Glass compartment''' module can also be deconstructed, but all attached components on that single module must be deconstructed first.
It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]] or directly on the seafloor. The '''L Glass Compartment''' module can also be deconstructed, but all attached components on that single module must be deconstructed first.


At the surface, an '''L Glass compartment''' has an integrity level of 8 and every '''L Glass compartment''' added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.
At the surface, an '''L Glass Compartment''' has an integrity level of 8 and every '''L Glass Compartment''' added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.


==Expansion==
==Expansion==
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*[[Ladder]]s cannot be placed due to the lack of floor and ceiling connection points.
*[[Ladder]]s cannot be placed due to the lack of floor and ceiling connection points.
*[[Reinforcement]]s cannot be placed due to the lack of side-panels.
*[[Reinforcement]]s cannot be placed due to the lack of side-panels.
*The '''L Glass compartment''' can be expanded with other modules from its two end-panels.
*The '''L Glass Compartment''' can be expanded with other modules from its two end-panels.


==Recipe==
==Recipe==
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== Gallery ==
== Gallery ==
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
L Corridor Glass (1).jpg|'''L Glass compartment'''
L Corridor Glass (1).jpg|'''L Glass Compartment'''
L Corridor Glass (2).jpg|'''L Glass compartment''' at night
L Corridor Glass (2).jpg|'''L Glass Compartment''' at night
L Corridor Glass (3).jpg|Expansion: [[Hatch]] attached to the '''L Glass compartment'''
L Corridor Glass (3).jpg|Expansion: [[Hatch]] attached to the '''L Glass Compartment'''
L-Corridor Glass (4).jpg|Inside view
L-Corridor Glass (4).jpg|Inside view
</gallery>
</gallery>

Revision as of 16:55, 27 February 2017

<infobox> <title source="title1"><default>L Glass Compartment (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The L Glass Compartment is a Seabase module that has the appearance of the letter "L". It is constructed with the Habitat Builder and can be placed on top of a Foundation or directly on the seafloor. The L Glass Compartment module can also be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, an L Glass Compartment has an integrity level of 8 and every L Glass Compartment added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.

Expansion

  • Hatches can be placed on the single side-panel, the end-panels.
  • Windows can be placed on the single side-panel, the end-panels.
  • Ladders cannot be placed due to the lack of floor and ceiling connection points.
  • Reinforcements cannot be placed due to the lack of side-panels.
  • The L Glass Compartment can be expanded with other modules from its two end-panels.

Recipe

Glass.pngGlass.pngItem Arrow.pngBuilder.pngItem Arrow.pngL-Corridor Glass.png

Gallery

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