Pressure Compensator MK 1: Difference between revisions
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The effects of the '''Pressure Compensator''' '''MK1''' does not stack but it can be improved by upgrading it to [[Pressure Compensator MK2]] or [[Pressure Compensator MK3]] using the [[Modification Station]]. |
The effects of the '''Pressure Compensator''' '''MK1''' does not stack but it can be improved by upgrading it to [[Pressure Compensator MK2]] or [[Pressure Compensator MK3]] using the [[Modification Station]]. |
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==Recipe== |
==Recipe== |
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==Uses in Crafting== |
==Uses in Crafting== |
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{{Recipe|item1=Seamoth Pressure Compensator Mark 1|item2=Plasteel Ingot|count2 = 2|item3=Aluminum Oxide Crystal|item4=Computer Chip|machine=Modification Station|result=Seamoth Pressure Compensator Mark 2 |
{{Recipe|item1=Seamoth Pressure Compensator Mark 1|item2=Plasteel Ingot|count2 = 2|item3=Aluminum Oxide Crystal|item4=Computer Chip|machine=Modification Station|result=Seamoth Pressure Compensator Mark 2}} |
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==Gallery== |
==Gallery== |
Revision as of 13:11, 17 February 2017
<infobox> <title source="title1"><default>Pressure Compensator MK 1</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vehiclehullmodule1||1}} </format><label>Music</label>
<group layout="horizontal">
<label>Food</label>
<label>H2O</label>
</group>
<label>Bioreactor</label>
<label>Byproduct</label>
<group collapse="open" class="tab-fragment">
<header>Fragments</header>
<image source="image2"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn2}}}</format>
<image source="image3"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn3}}}</format>
<image source="image5"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn4}}}</format>
</group>
<group collapse="open" class="tab-fragment">
<header>Data Boxes</header>
<image source="image6"></image>
<label>Location</label>
</group>
</infobox>
The Pressure Compensator MK1 is an upgrade module that increases the dive depth of the Seamoth to a total of 300 meters and the PRAWN Suit to 1050 meters. It can be added by placing the module in the upgrade panel, located on the left side of the Seamoth and the Prawn Suit.
It can be fabricated in the Vehicle Modification Station's fabricator by using a Computer Chip and a Plasteel Ingot. It can also be obtained from the seamoth bay in the Aurora.
The effects of the Pressure Compensator MK1 does not stack but it can be improved by upgrading it to Pressure Compensator MK2 or Pressure Compensator MK3 using the Modification Station.