Vehicles: Difference between revisions

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Vehicles are crafted from [[materials]] and resources using the [[Fabricator]] or [[Constructor]].
'''Vehicles''' are crafted from [[materials]] and resources using the [[Fabricator]] or [[Constructor]].


Vehicles can either
'''Vehicles''' can either
* be carried in the [[inventory]] and be equipped to the [[toolbar]]. An example is the [[SeaGlide]], a handheld [http://en.wikipedia.org/wiki/Diver_propulsion_vehicle DPV] (diver propulsion vehicle).
* be carried in the [[inventory]] and be equipped to the [[toolbar]]. An example is the [[SeaGlide]], a handheld [http://en.wikipedia.org/wiki/Diver_propulsion_vehicle DPV] (diver propulsion vehicle).
* or reside as an object in the world which can be entered and controlled.
* or reside as an object in the world which can be entered and controlled.


Some Vehicles can currently be spawned using [[Debug Console Commands]].
Some '''Vehicles''' can currently be spawned using [[Debug Console Commands]].


==Vehicles in the game==
==Vehicles in the game==

Revision as of 19:38, 19 April 2015

Vehicles are crafted from materials and resources using the Fabricator or Constructor.

Vehicles can either

  • be carried in the inventory and be equipped to the toolbar. An example is the SeaGlide, a handheld DPV (diver propulsion vehicle).
  • or reside as an object in the world which can be entered and controlled.

Some Vehicles can currently be spawned using Debug Console Commands.

Vehicles in the game

Craftable Vehicles

Image Name Description Station Ingredients
Vehicles seaglide.png
SeaGlide Cruise the open sea Fabricator
2015-04-19 00037.jpg
Seamoth A rugged submersible Constructor
Cyclops A drivable submarine Constructor

Unique Vehicles

Image Name Comment
EscapePodMain.jpg
Escape Pod

(Also known as Lifepod)

The player's starting point in the game. Accessible.

AuroraSideComplete.jpg
Aurora

Crash-landed habitation vessel. Emits Radiation. Accessible after explosion.