Update History (Subnautica): Difference between revisions
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'''''*Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from [https://trello.com/b/KbugnSRJ/subnautica-roadmap Trello].''''' |
'''''*Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from [https://trello.com/b/KbugnSRJ/subnautica-roadmap Trello].''''' |
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'''Lava Castle Precursor Base - January |
'''Lava Castle Precursor Base - January 26, 2017''' |
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*[[Inactive Lava Zone|Lava Zone]] [[Precursor Thermal Power Generator|Precursor Base]] |
*[[Inactive Lava Zone|Lava Zone]] [[Precursor Thermal Power Generator|Precursor Base]] |
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*Craftable [[Time Capsule]] |
*Craftable [[Time Capsule]] |
Revision as of 16:41, 25 January 2017
This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.
Upcoming Updates
*Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from Trello.
Lava Castle Precursor Base - January 26, 2017
- Lava Zone Precursor Base
- Craftable Time Capsule
- Finish Gravsphere
- Remove Terraforming
- Fix Floaters
- Pass on Rocket Platform
- Fully implement Blood Kelp Precursor Cache
Prison without Aquarium - February 21, 2017
- Prison Exterior
- Prison Antechamber
- Lost River Precursor Base interior
- Make Scanner Room more useful
- Silent Running Cyclops tech
- New Air Bladder model
Aquarium Experience - March 21, 2017
- Prison Aquarium
- Prison moonpool room
- FOV Slider
- Rework some of Crash Zone area
- Detail remaining sandy areas
- Start PS4 port
New UI & Cutefish - April, 2017
- Cutefish
- Fix terrain seams
- Redo crafting icons
- Quality of life update
- Launch trailer
- Polish Constructor and usability
- Pass on a couple lower-detail Kelp Forest areas
- Pass on Grassy Plateaus
Final Story Mode & v1.0 - Mid-May, 2017
- Performance update
- Rework game modes into custom UI
- Blast-off sequence
- Fix the void or make it dangerous to be in
- Credits screen
2016
Precursor Update - December 15, 2016
- Sunbeam implemented
- Ion Crystals added
- Quarantine Enforcement Platform added
- Precursor Teleporters added
- Purple Precursor Artifact added
- Floating Island and Lost River polish
- Fall Damage added
- You can now use the PDA in vehicles
- Sparse Reef Precursor Cache implemented
- Mountain Island's caves are expanded
- HUD notifications for radio messages
- New PDA updates for Wrecks
Bones Update - October 27, 2016
- Lost River Ghost Tree Chamber added
- Lost River Bones Field added
- Lost River Junction added
- Lost River Precursor Base exterior added
- New Pipe models added
- New Reefback additions added
- Mesmers are more mesmerising
- River Prowler implemented
- New models for Reinforced Dive Suit and Stillsuit added
- Subnautica now works on the HTC Vive
Dangerous Creatures/Tree Cove - September 22, 2016
- Lost River - Tree Cove added
- Sea Dragon Leviathan added
- Warper added
- Crabsquid EMP blast added
- Heat damage added
- Reinforced Dive Suit added
- Ghost Ray added
- Crimson Ray added
- Deep Grand Reef Abandoned Seabase added
2016 August 23: PRAWN UPDATE
- Prawn Suit added
- Lava Larva added
- Lava Lizard added
- Aurora expanded
- Crashfish eggs added
- Sprint ability added
- Cyclops cameras now have lights
2016 June 1: POWER NAP UPDATE
- Beds added
- Sea Treader added
- Power Cell Charger added
- Battery Charger added
- Seamoth Gas Torpedo added
- New Solar Panel model
2016 May 6: MACHINERY UPDATE (PC only)
- Map Scanner Room.
- Bioreactor, Nuclear Reactor and Thermal Plant remodeling.
- Lost River area 1.
- Lost River area 2.
- Crabsquid.
- Added the Northen Blood Kelp Zone
- Fauna that are eaten or killed will respawn.
2016 April 5: OCULUS UPDATE (PC only)
- Oculus Rift is now fully supported.
- You can now sit on the Chair.
- Airsack, Bone Shark, Reefback, Stalker, and the Reaper Leviathan have new and better animations.
- Fragments will now spawn mostly within Wrecks.
- Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power.
- Different sound effects for multiple Tools.
2016 March 16/May 17 (Xbox One release): CRASH SEQUENCE
- Intro Sequence added.
- Fire Extinguisher added.
- Medical Kit Fabricator added.
2016 February 25: FARMING
- Abandoned Seabases implemented.
- Large Aquarium added.
- Farming added.
- Spotlight added.
- Planter Shelf added.
- Exterior Growbed added.
- Interior Growbed added.
- Plant Pot added.
- Living Wall added.
- Lightstick added.
- Eggs added.
2016 January 28: FLOOD OF DEAD BUGS
- Floodlight added.
- 50 bugs fixed.
2016 January 14: H2.O UPDATE
- New water graphics.
- Scanner added.
- Ocean environment updated.
- Items now have proper 3D models.
- Subtitles added.
2015 ALPHA STAGE
2015 December 15: GET WRECKED
- Wrecks added.
- Laser Cutter added.
- Posters added.
2015 November 20: WATER FILTRATION MACHINE
- Water Filtration Machine added.
2015 November 5: SHOCKING UPDATE
- Shocker added.
- Seaglide now has a topographic map.
- Picture Frame added.
- Volume controls in the pause menu added.
- PDA Log section added.
- PDA gallery added.
- Animation added.
- Crabsnake added.
- Ladders can now be placed in more places in the Multipurpose Room.
- Blood Kelp Zone added.
- Blood Biter added.
- Cave Crawler reskinned.
- Spinefish added.
- Blood Crawler added.
- Blood Oil added.
- Bloodvine added.
- Blood Cave Root added.
- Deep Shroom added.
2015 September 10: SEAMOTH UPDATE
- Seamoth now has an upgrade panel
- Vortex Torpedo added.
- Seamoth Perimeter Defense System added.
- Seamoth Sonar Module added.
- Seamoth Hull Reinforcement Module added.
- Battery Expansion Module added.
- Armour Plating Module added.
- Seamoth can now be customized.
- Upgrade Console added.
- More Caves added.
- Biter added.
- Oculus added.
- Mountains Biome added.
- Koosh Zone extended.
- Mushroom Forest extended.
2015 August 6: HABITAT UPDATE
- Moon Pool added.
- Observatory added.
- Multipurpose Room added.
- Bulkhead doors added.
- Small locker added.
- Signs and Seabase names added.
- I-Corridor Glass and L-Corridor Glass added.
- Vertical Connector added.
- Grand Reef expanded.
2015 June 19: MACWORLD UPDATE
- Subnautica is now playable on Apple (Mac) computers.
- Underwater Islands added.
- Sparse Reef added.
- Repulsion Cannon added.
2015 May 28: ALTERRA SCIENCE UPDATE
- Modification Station added.
- Propulsion Cannon added.
- Survival Knife, Tank, and Fins can now be upgraded.
- Cyclops's doors now open/close.
- Cyclops now has an upgrade console.
- Cyclops's lights improved.
- Cyclops now has upgrades.
2015 April 30: CRASH SITE UPDATE
- Aurora now explodes.
- Radiation now spreads over time.
- Reaper Leviathan added.
- Radiation Suit added.
- Cave Crawler added.
2015 March 13:
- Seabases added.
2015 February 25:
- Loot system updated.
2015 February 5:
- Cyclops added.
2015 January 16: DEV UPDATE 8
- In-game feedback system added.
- Stasis Rifle added.
- Terraformer added.
- Load/Save added.
- Menu updated.
- Pipe added.
- Air Bladder added.
- Bleeder added.
- Bone Shark added.
- Compass added.
- Inventory system updated.
- Beacon is now craftable.
- HUD updated
2014 PRE-ALPHA STAGE
2014 December 23: DEV UPDATE 7
- Gravsphere added.
- Lifepod 5 storage added.
- Now supports Oculus Rift DK2.
- Storage cube added.
- Oxygen replenishes faster.
- Lifepod Beacon now doesn't disappear from far distances.
2014 December 16:
- Subnautica Early Access released.
2014 December 7:
- Flare and Sand Shark added to Subnautica.
2014 November 22
- Floater added to Subnautica.
2014 November 14:
- Deformable environment added.
2014 November 5:
- Experimental Mode is added to Subnautica.
2014 September 27:
- Gasopod is added to Subnautica.
2014 September 5:
- Cyclops flooding is being developed.
2014 August 23:
- Cyclops is announced and being developed.
2014 July 8:
- Aurora is added to Subnautica.
2014 April 24:
- Subnautica release at PAX still in Pre-alpha stage.
2014 April 11:
- Subnautica created still in Pre-alpha stage.