L Glass Compartment (Subnautica): Difference between revisions

From Subnautica Wiki
m (ChrisFo moved page L Glass Corridor to L Glass compartment)
(L Glass compartment)
Tag: sourceedit
Line 1: Line 1:
{{Craftable|title1 = <center>L Glass Corridor|image4 = L-Corridor Glass.png|tab = [[Seabases|Habitat Compartments]]|description = 90 degree turn|hull_integrity = [[Hull Integrity|-2 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}
{{Craftable|title1 = <center>L Glass compartment|image4 = L-Corridor Glass.png|tab = [[Seabases|Habitat Compartments]]|description = L-shaped glass compartment (-2HP)|hull_integrity = [[Hull Integrity|-2 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}


The '''L Glass Corridor''' is a [[Seabases|Seabase]] module that has the appearance of the letter "L".
The '''L Glass compartment''' is a [[Seabases|Seabase]] module that has the appearance of the letter "L".


It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]] or directly on the seafloor. The '''L Glass Corridor''' module can also be deconstructed, but all attached components on that single module must be deconstructed first.
It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]] or directly on the seafloor. The '''L Glass compartment''' module can also be deconstructed, but all attached components on that single module must be deconstructed first.


At the surface, an '''L Glass Corridor''' has an integrity level of 8 and every '''L Glass Corridor''' added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.
At the surface, an '''L Glass compartment''' has an integrity level of 8 and every '''L Glass compartment''' added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.


==Expansion==
==Expansion==
Line 12: Line 12:
*[[Ladder]]s cannot be placed due to the lack of floor and ceiling connection points.
*[[Ladder]]s cannot be placed due to the lack of floor and ceiling connection points.
*[[Reinforcement]]s cannot be placed due to the lack of side-panels.
*[[Reinforcement]]s cannot be placed due to the lack of side-panels.
*The '''L Glass Corridor''' can be expanded with other modules from its two end-panels.
*The '''L Glass compartment''' can be expanded with other modules from its two end-panels.


==Recipe==
==Recipe==
Line 19: Line 19:
== Gallery ==
== Gallery ==
<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
L Corridor Glass (1).jpg|'''L Glass Corridor'''
L Corridor Glass (1).jpg|'''L Glass compartment'''
L Corridor Glass (2).jpg|'''L Glass Corridor''' at night
L Corridor Glass (2).jpg|'''L Glass compartment''' at night
L Corridor Glass (3).jpg|Expansion: [[Hatch]] attached to the '''L Glass Corridor'''
L Corridor Glass (3).jpg|Expansion: [[Hatch]] attached to the '''L Glass compartment'''
L-Corridor Glass (4).jpg|Inside view
L-Corridor Glass (4).jpg|Inside view
</gallery>
</gallery>

Revision as of 13:13, 7 December 2016

<infobox> <title source="title1"><default>L Glass Compartment (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The L Glass compartment is a Seabase module that has the appearance of the letter "L". It is constructed with the Habitat Builder and can be placed on top of a Foundation or directly on the seafloor. The L Glass compartment module can also be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, an L Glass compartment has an integrity level of 8 and every L Glass compartment added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.

Expansion

  • Hatches can be placed on the single side-panel, the end-panels.
  • Windows can be placed on the single side-panel, the end-panels.
  • Ladders cannot be placed due to the lack of floor and ceiling connection points.
  • Reinforcements cannot be placed due to the lack of side-panels.
  • The L Glass compartment can be expanded with other modules from its two end-panels.

Recipe

Glass.pngGlass.pngItem Arrow.pngBuilder.pngItem Arrow.pngL-Corridor Glass.png

Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.