Blood Grass: Difference between revisions

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* Distinctive red coloration may be an adaptation to low wavelength light on the seabed, a deterrent against predators, or both
* Distinctive red coloration may be an adaptation to low wavelength light on the seabed, a deterrent against predators, or both
* Insufficient calories for human consumption
* Insufficient calories for human consumption





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==Gallery==
==Gallery==
<tabber>
In Game Screenshots=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
BloodgrassDay.jpg|A patch of '''Bloodgrass'''
BloodgrassDay.jpg|A patch of '''Bloodgrass'''
File:BloodgrassNight.jpg.jpg|Night view
File:BloodgrassNight.jpg.jpg|Night view
Bloodgrass (1).jpg|Different types of '''Bloodgrass'''
Bloodgrass (1).jpg|Different types of '''Bloodgrass'''
</gallery>
|-|
Concept Art=
<gallery widths="200" spacing="small">
CoralReefZone3 Small-1024x576.jpg|'''Bloodgrass''' as seen in the official Concept Art
CoralReefZone3 Small-1024x576.jpg|'''Bloodgrass''' as seen in the official Concept Art
</gallery>
</gallery>
</tabber>


== Trivia ==
== Trivia ==

Revision as of 21:30, 14 November 2016

Template:Infobox:Fauna Flora

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A common sea grass adapted to shallow, sandy environments.

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Bloodgrass is a type of flora found exclusively in the Grassy Plateaus, which in turn derives the biome's name from the large, wide-spread patches of Bloodgrass.

Appearance

Bloodgrass consists of a small group of dull red blades of tall grass. They tend to grow close to each other, forming vast patches.

Data Bank Entry

A common sea grass adapted to shallow, sandy environments.

  • Likely to grow wherever the ground is too loose or the ocean surface too far for creepvines to take hold
  • Commonly found growing on the crests of dunes and atop raised plateaus for superior access to sunlight
  • Distinctive red coloration may be an adaptation to low wavelength light on the seabed, a deterrent against predators, or both
  • Insufficient calories for human consumption


Predators: Reginald, spadefish, boomerang

Assessment: Presence supports healthy biodiversity

Gallery

<tabber> In Game Screenshots=

|-| Concept Art=

</tabber>

Trivia

  • Bloodgrass was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown.

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