L Glass Compartment (Subnautica): Difference between revisions
Skelevaxel (talk | contribs) m (Skelevaxel moved page L-Corridor Glass to L Glass Corridor: The ingame name of this module has either been changed, or the person who originally created this article did not name it right.) |
Skelevaxel (talk | contribs) m (Small fix.) Tag: rte-wysiwyg |
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*[[Hatch]]es can be placed on the single side-panel, the end-panels. |
*[[Hatch]]es can be placed on the single side-panel, the end-panels. |
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*[[Window]]s can be placed on the single side-panel, the end-panels. |
*[[Window]]s can be placed on the single side-panel, the end-panels. |
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*[[Ladder |
*[[Ladder]]s cannot be placed due to the lack of floor and ceiling connection points. |
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*[[Reinforcement |
*[[Reinforcement]]s cannot be placed due to the lack of side-panels. |
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*The '''L Glass Corridor''' can be expanded with other modules from its two end-panels. |
*The '''L Glass Corridor''' can be expanded with other modules from its two end-panels. |
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Revision as of 00:12, 9 November 2016
<infobox> <title source="title1"><default>L Glass Compartment (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The L Glass Corridor is a Seabase module that has the appearance of the letter "L". It is constructed with the Habitat Builder and can be placed on top of a Foundation or directly on the seafloor. The L Glass Corridor module can also be deconstructed, but all attached components on that single module must be deconstructed first. At the surface, an L Glass Corridor has an integrity level of 8 and every L Glass Corridor added reduces the integrity by 2 levels. By default, it can be rotated before placement using the mouse wheel.
Expansion
- Hatches can be placed on the single side-panel, the end-panels.
- Windows can be placed on the single side-panel, the end-panels.
- Ladders cannot be placed due to the lack of floor and ceiling connection points.
- Reinforcements cannot be placed due to the lack of side-panels.
- The L Glass Corridor can be expanded with other modules from its two end-panels.
Recipe
Gallery
Expansion: Hatch attached to the L-Corridor Glass
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.