Pipes (Subnautica): Difference between revisions
(Floating air pump -> Floating air pump; Base Pipe Connector -> Base-attached air pump) Tag: sourceedit |
Skelevaxel (talk | contribs) m (Added some links and bold text. Fixed a minor issue with the main description.) Tags: Visual edit apiedit |
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'''Pipes '''and the '''Pipe Surface Floater''' are crafted by using the [[Fabricator|Fabricator.]] They allow the player to pump [[Oxygen]] from the surface. |
'''Pipes '''and the '''Pipe Surface Floater''' are crafted by using the [[Fabricator|Fabricator.]] They allow the player to pump [[Oxygen]] from the surface. |
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The '''Base Pipe Connector''' can be |
The '''Base Pipe Connector''' can be constructed using the [[Habitat Builder|Builder]]. The '''Base Pipe Connecter''' lets the player pump [[Oxygen]] from a [[Seabases|Seabase]] instead of the water surface. |
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== Usage == |
== Usage == |
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'''Pipes''' allow the player to create a network of interconnected |
'''Pipes''' allow the player to create a network of interconnected '''Pipes''' with readily available [[Oxygen]] underwater. |
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The '''Base Pipe Connector '''pumps |
The '''Base Pipe Connector '''pumps [[Oxygen]] through '''Pipes''' from a [[Seabases|Seabase]] without the need to place '''Pipes''' at the surface. |
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== How to Use == |
== How to Use == |
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# Place a '''Pipe Surface Floater''' above the water. |
# Place a '''Pipe Surface Floater''' above the water. |
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# Connect a '''Pipe''' to a '''Pipe Surface Floater'''. The '''Pipe''' will be shown at the end of the first '''Pipe'''. |
# Connect a '''Pipe''' to a '''Pipe Surface Floater'''. The '''Pipe''' will be shown at the end of the first '''Pipe'''. |
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# The '''Base Pipe Connector '''can be placed on a [[Seabases| |
# The '''Base Pipe Connector '''can be placed on a [[Seabases|Seabase]] to pump oxygen through '''Pipes''' without having to place '''Pipes''' at the water surface. |
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# If the player swims near the end of a '''Pipe''', he will automatically gain back [[Oxygen]]. |
# If the player swims near the end of a '''Pipe''', he will automatically gain back [[Oxygen]]. |
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Revision as of 21:49, 31 October 2016
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<tabber style="border:none!important;"> Pipe= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipe||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Base-attached air pump= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:basepipeconnector||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Floating air pump= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipesurfacefloater||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>Pipes and the Pipe Surface Floater are crafted by using the Fabricator. They allow the player to pump Oxygen from the surface.
The Base Pipe Connector can be constructed using the Builder. The Base Pipe Connecter lets the player pump Oxygen from a Seabase instead of the water surface.
Usage
Pipes allow the player to create a network of interconnected Pipes with readily available Oxygen underwater.
The Base Pipe Connector pumps Oxygen through Pipes from a Seabase without the need to place Pipes at the surface.
How to Use
- Place a Pipe Surface Floater above the water.
- Connect a Pipe to a Pipe Surface Floater. The Pipe will be shown at the end of the first Pipe.
- The Base Pipe Connector can be placed on a Seabase to pump oxygen through Pipes without having to place Pipes at the water surface.
- If the player swims near the end of a Pipe, he will automatically gain back Oxygen.
Recipe
Gallery
Videos
- New pipe models wip
Animations
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