Pipes (Subnautica): Difference between revisions

From Subnautica Wiki
(Editing a gallery)
Tag: gallery
(Editing a gallery)
Tag: gallery
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pipes.jpg|The final '''pipes''' model.
pipes.jpg|The final '''pipes''' model.
2016-10-16_00001.jpg|A pipe surface floater
2016-10-16_00001.jpg|A pipe surface floater
2016-10-16_00002.jpg|A pipe connected to a pipe surface floater
</gallery>
</gallery>



Revision as of 10:55, 16 October 2016

Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

<tabber style="border:none!important;"> Pipe= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipe||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Base Pipe Connector= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:basepipeconnector||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Pipe Surface Floater= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipesurfacefloater||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>

Pipes are crafted by using the Fabricator and allow the player to pump Oxygen from the surface.

Usage

Pipes allow the player to create a network of interconnected pipes with readily available oxygen underwater.

If the pipe is blue, it means that the player's O2 supply can be filled up by touching it (anywhere, not just at its end).

If the pipe is white, it means that it is not connected to the water surface.

How to Use

  1. Place initial pipe segment above the water.
  2. Connect second pipe to initial pipe or any other node. A green line indicating where the pipe would end up will appear. Pipes can be placed through the ground if aimed at the end of a pipe network.
  3. Repeat 2 as desired.

Recipe

Titanium.pngTitanium.pngTitanium.pngItem Arrow.pngFabricator.pngItem Arrow.pngPipe.png×5
Titanium.pngTitanium.pngTitanium.pngItem Arrow.pngFabricator.pngItem Arrow.pngPipe Surface Floater.png×5
Titanium.pngTitanium.pngItem Arrow.pngBuilder.pngItem Arrow.pngBase Pipe Connector.png

Future Plans

Gallery

Videos

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