Blueprints (Subnautica): Difference between revisions
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! class="unsortable" style="width: 50%; text-align: center;" |Blueprint |
! class="unsortable" style="width: 50%; text-align: center;" |Blueprint |
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| style="text-align:center; font-size:12px;" |[[File:Thermometer.png|80px|link=Thermometer]] |
| style="text-align:center; font-size:12px;" |[[File:Thermometer.png|80px|link=Thermometer]] |
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[[Thermometer]] |
[[Thermometer]] |
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| style="text-align:center; font-size:12px;" |[[Equipment]] |
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| style="text-align:center; font-size:12px;" |[[File:Unknown.png|80px|link=Pipe Surface Floater]] |
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[[Pipe Surface Floater]] |
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| style="text-align:center; font-size:12px;" |[[Equipment]] |
| style="text-align:center; font-size:12px;" |[[Equipment]] |
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[[Vertical Connector]] |
[[Vertical Connector]] |
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| style="text-align:center; font-size:12px;" |[[Seabases|Base Pieces]] |
| style="text-align:center; font-size:12px;" |[[Seabases|Base Pieces]] |
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| style="text-align:center; font-size:12px;" |[[File:Unknown.png|80px|link=Base Pipe Connector]] |
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[[Base Pipe Connector]] |
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| style="text-align:center; font-size:12px;" |[[Exterior Modules]] |
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The player has to scan multiple [[Fragments]] in order to research most '''Blueprints'''. Once discovered, '''Blueprints''' can be used an infinite amount of times for building purposes. |
The player has to scan multiple [[Fragments]] in order to research most '''Blueprints'''. Once discovered, '''Blueprints''' can be used an infinite amount of times for building purposes. |
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! class="unsortable" style="width: 35px; text-align: center;" |Blueprint |
! class="unsortable" style="width: 35px; text-align: center;" |Blueprint |
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! class="unsortable" style="width: 50%; text-align: center;" |Recipe |
! class="unsortable" style="width: 50%; text-align: center;" |Recipe |
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==Identifying Eggs== |
==Identifying Eggs== |
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Eggs can be identified once hatched in an [[Alien Containment]]. |
Eggs can be identified once hatched in an [[Alien Containment]]. |
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! class="unsortable" style="width: 35px; text-align: center;" |Creature Egg |
! class="unsortable" style="width: 35px; text-align: center;" |Creature Egg |
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==Currently in Development== |
==Currently in Development== |
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! class="unsortable" style="width: 35px; text-align: center;" |Blueprint |
! class="unsortable" style="width: 35px; text-align: center;" |Blueprint |
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* Some Blueprints will be removed as the game progress forward during development stage. However, it is possible to acquire them with [[Debug Console Commands]] or in [[Creative Mode]]. |
* Some Blueprints will be removed as the game progress forward during development stage. However, it is possible to acquire them with [[Debug Console Commands]] or in [[Creative Mode]]. |
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! class="unsortable" style="width: 35px; text-align: center;" |Icon |
! class="unsortable" style="width: 35px; text-align: center;" |Icon |
Revision as of 03:59, 11 October 2016
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
Blueprints are special schematics that are required to make certain advanced items in the game. They are created through analyzing Fragments with the Scanner.
Some items, however, like the Floodlight, require scanning relics left behind in Wrecks of the Aurora
Pre-Installed Blueprints
Certain Blueprints do not require Fragments, and are pre-installed in the PDA.
Discoverable Blueprints
The player has to scan multiple Fragments in order to research most Blueprints. Once discovered, Blueprints can be used an infinite amount of times for building purposes.
Blueprint | Obtain From | Tab |
---|---|---|
Deep Shroom | Advanced Materials | |
Spore Sack | Advanced Materials | |
Deep Shroom | Advanced Materials | |
Fragments | Exterior Modules | |
Fragments | Exterior Modules | |
Fragments | Exterior Modules | |
Fragments | Exterior Modules | |
Fragments | Exterior Modules | |
Fragments | Exterior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Fragments | Interior Modules | |
Creepvine Sample | Basic Materials | |
Creepvine Seed Cluster | Basic Materials | |
Fragments | Cyclops | |
Fragments | Cyclops | |
Fragments | Cyclops | |
Cyclops | Cyclops | |
Creepvine Seed Cluster | Deployables | |
Fragments | Deployables | |
Fragments | Deployables | |
Nuclear Reactor | Electronics | |
Modification Station | Equipment | |
Modification Station | Equipment | |
Fragments | Equipment | |
Fragments | Equipment | |
Creepvine Sample | Equipment | |
Magnetite | Equipment | |
Modification Station | Equipment | |
Modification Station | Equipment | |
Fragments | Base Pieces | |
Fragments | Base Pieces | |
Fragments | Base Pieces | |
Fragments | Base Pieces | |
Fragments | Interior Pieces | |
Fragments | Interior Pieces | |
Fragments | Interior Pieces | |
Fragments | Interior Pieces | |
Fragments | Interior Pieces | |
Fragments | Interior Pieces | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Fragments | Miscellaneous | |
Scanner Room | Scanner Room | |
Scanner Room | Scanner Room | |
Modification Station | Tools | |
Modification Station | Tools | |
Bladderfish | Tools | |
Bladderfish | Tools | |
Fragments | Tools | |
Fragments | Tools | |
Modification Station | Tools | |
Fragments | Tools | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Fragments | Upgrade Modules | |
Fragments | Upgrade Modules | |
Fragments | Upgrade Modules | |
Fragments | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Fragments | Upgrade Modules | |
Cyclops | Upgrade Modules | |
Scanner Room | Upgrade Modules | |
Scanner Room | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Vehicle Modification Station | Upgrade Modules | |
Fragments | Vehicles | |
Fragments | Vehicles | |
Fragments | Vehicles | |
Bladderfish | Water |
Discoverable Recipe
Recipes are unlocked by catching an edible Fauna. It can later be either Cooked or Cured in the Fabricator's Sustenance Menu.
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Identifying Eggs
Eggs can be identified once hatched in an Alien Containment.
Creature Egg | Obtain From | Tab |
---|---|---|
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs | |
Hatched in an Alien Containment | Eggs |
Currently in Development
Blueprint | Obtain From | Tab |
---|---|---|
- | Tools | |
- | Vehicles |
Removed Blueprints
- Some Blueprints will be removed as the game progress forward during development stage. However, it is possible to acquire them with Debug Console Commands or in Creative Mode.
Icon | Name |
---|---|
Powerglide Blueprint | |
Terraformer Blueprint |