Creepvine Sample (Subnautica): Difference between revisions
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If too many '''Creepvine Samples''' are eaten at once, the AI announces <nowiki>''blood loss detected'' and the player'</nowiki>s health will decrease. |
If too many '''Creepvine Samples''' are eaten at once, the AI announces <nowiki>''blood loss detected'' and the player'</nowiki>s health will decrease. |
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In the [[Bioreactor]], it produces 15 energy total over the course of 150 seconds. |
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==Uses In Crafting== |
==Uses In Crafting== |
Revision as of 06:13, 18 September 2016
<infobox> <title source="title1"><default>Creepvine Sample (Subnautica)</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> Creepvine Samples are a Raw Material that can be harvested by using a Survival Knife on Creepvine plants. It can either be directly consumed, used in crafting recipes, or used to power a bioreactor. It takes up 4 slots in the player's inventory. If too many Creepvine Samples are eaten at once, the AI announces ''blood loss detected'' and the player's health will decrease. In the Bioreactor, it produces 15 energy total over the course of 150 seconds.
Uses In Crafting
Energy Value
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