Warper: Difference between revisions

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The '''Warpers''' appear to have a degree in intelligence, as shown in two of the messages from the [[Communications Relay]].
The '''Warpers''' appear to have a degree in intelligence, as shown in two of the messages from the [[Communications Relay]].


When the '''Warper''' teleports, either teleporting or just teleported,  it will emit a loud hiss-like noise. It will often try to teleport behind the player, thus, it is advised to listen for the '''Warper''', rather then look for it 
When the '''Warper''' teleports, either teleporting or just teleported,  it will emit a loud hiss-like noise. It will often try to teleport behind the player, thus, it is advised to listen for the '''Warper''', rather then look for it. 


== Story ==
== Story ==

Revision as of 12:38, 15 September 2016

Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

Template:Class 1 Fauna The Warper, or Self-Warping Quarantine Enforcer Unit is a cyborg life form belonging to the fauna category. It has the ability to open a teleportation gate[1], through which the player can eventually follow it, although they will take damage doing so.

The Warper can currently only be spawned via the Debug Console Commands.

Appearance

The Warper's head is round and flat, with two small flat sacs visible behind it. it sports a circular mouth comprising of a pair of mandibles and two large, blunt teeth. It has four small eyes that give out a distinct purple bioluminescent glow.

Its body is mostly covered with a purple, cloak-like membrane overlaying its translucent pale blue body. Its visible internal cavity shows a dark purple ribcage-like formation, with many bright pink bioluminescent veins and what appears to be a heart. It also features two spiked arms cloaked with a transparent blue membrane.

The Warper's lower section consists of six tentacles, of which only the two transparent blue tentacles are functional, while the rest serves as the end tips of its main body's cloak.

Behaviour

The Warper can shoot projectiles, which deal 30% damage per hit, and will teleport the player or any fauna to a random nearby location.

It travels in seemingly random directions.

The Warper creates a portal that has a spiraling effect and will stay open for a few seconds. When the player is hit by the Warper it plays an animation similar to the portal

The Warper can be seen chasing smaller fauna, and then proceeding to kill them. If its prey goes in a different direction, while it is being chased,  the Warper will teleport in front of it, attempting to cut it off.

If the player attempts to freeze it using a Stasis Rifle, the Warper will teleport out of the stasis orb.

The Warpers appear to have a degree in intelligence, as shown in two of the messages from the Communications Relay.

When the Warper teleports, either teleporting or just teleported,  it will emit a loud hiss-like noise. It will often try to teleport behind the player, thus, it is advised to listen for the Warper, rather then look for it. 

Story

Warpers were created by the Precursor race by combining an existing life form with precursor technology, replacing the digestive and pulmonary systems with a type of internal battery, inserting miniaturised phase technology beneath the skin that is connected to the central nervous system, allowing them to phase jump at will, the brain and central nervous system have been augmented with enhanced processing power and remote communications were added. Their main purpose is to eliminate any creature infected with the Carar bacteria including the player itself. They will also be guarding Precursor Bases.

Audio

<soundcloud url="https://soundcloud.com/kamakazi/warper" height="166" width="840" class="soundCloud"></soundcloud>

Data Bank Entry

Warper.jpg

UNKNOWN. UNKNOWN. UNKNOWN.

  • No available biological archetypes to draw from in memory banks
  • No genetic crossover identified with other local lifeforms
  • Appears to hunt other lifeforms, but no digestive organs have been identified
  • Internal structure considerably more complex than other known organisms
  • Unknown mechanisms make this lifeform capable of phase jumping itself and other organisms to different locations
  • Demonstrates no recognized defensive behaviour
  • Origins and ecosystem role unknown

Assessment: Investigate

Gallery

For a more complete gallery, visit Warper/Gallery.

For animations, visit Warper/Animations.

Future Plans

  • The Warper will act as a guard near Precursor Bases.
  • The Warper will appear in numerous, early-game biomes, but appear more prominently at Precursor Bases. [2]
  • The Warper will become aggressive towards fauna infected by Carar.[3]
  • Warpers will be able to be distracted using infected fauna.
  • Warper tech and Ion Crystals may be used in the future to build a teleporter room.[4]

Trivia

  • Developers have confirmed that the Warpers will play a role in the game's story.
  • The Warper is loosely based off of the Fade from Natural Selection 2, as both have similar arms, and can both teleport. Cory Strader also modeled both of them.
  • The Warper sounds were created from real life Zebra sounds. 
  • Given that fact that the Warper was made to hunt creatures infected with the Carar, it is most likely immune to the disease.
    • If the above statement is correct, then the Sea Emperor and the Warper are the only creatures immune to the Carar.

References


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