Seamoth Perimeter Defense System: Difference between revisions
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{{Craftable|title1 = <center>Seamoth Perimeter Defense System|image4 = Seamoth_Perimeter_Defense_System.png|tab = [[Upgrade Modules]]|description = Generates a localized electric field designed to ward off aggressive fauna.|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]|crafting = [[File:Polyaniline.png|30px|link=Polyaniline]]|size = 1|item_id = <i>seamothelectricaldefense}} |
{{Craftable|title1 = <center>Seamoth Perimeter Defense System|image4 = Seamoth_Perimeter_Defense_System.png|tab = [[Upgrade Modules]]|description = Generates a localized electric field designed to ward off aggressive fauna.|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]|crafting = [[File:Polyaniline.png|30px|link=Polyaniline]]|size = 1|item_id = <i>seamothelectricaldefense}} |
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Revision as of 23:17, 23 August 2016
<infobox> <title source="title1"><default>Seamoth Perimeter Defense System</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:seamothelectricaldefense||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Seamoth Perimeter Defense System is a defense-oriented Upgrade Module for the Seamoth. The module is crafted in the Vehicle Modification Station and must be applied to the Seamoth's upgrade panel to function. The Seamoth Perimeter Defense System is used by left clicking after selecting the icon with one of the hotkeys (1-4). The hotkey used depends on where the module is placed in the upgrade panel. If the left mouse button is clicked the Seamoth will generate a small charge that uses 1% of the Seamoth's energy. If the left mouse button is held a large radius blast can be produced that uses up to 30% of the Seamoth's energy. The blast can either stun or kill Fauna depending on the intensity and number of the charges. Installing multiple Seamoth Perimeter Defense System allows blasts to be fired off in quicker succession. The Seamoth Perimeter Defense System does not affect the Ampeel. This is most likely because the Ampeel is also electrically oriented. The Seamoth Perimeter Defense System is capable of fending off Reaper Leviathans with only minimal damage to the hull.
Recipe
Gallery
Two electrical pulses shocked a Hoverfish
Five shockwaves with electricity killed one Bone Shark