Chairs (Subnautica): Difference between revisions
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Chair 1= |
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<div style="height:365px; width:270px;"> |
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{{Craftable|title1 = <center>Chair|image4 = Chair.png|tab = [[Miscellaneous Items|Miscellaneous]]|description = Surpisingly comfy. |acqired_from = [[Fragments]]|biome = |item_id = <i>starshipchair|fragments = 1|crafting = [[File:Titanium.png|30px|link=Titanium]]}} |
{{Craftable|title1 = <center>Chair|image4 = Chair.png|tab = [[Miscellaneous Items|Miscellaneous]]|description = Surpisingly comfy. |acqired_from = [[Fragments]]|biome = |item_id = <i>starshipchair|fragments = 1|crafting = [[File:Titanium.png|30px|link=Titanium]]}} |
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Chair 2= |
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Chair 3= |
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<div style="height:365px; width:270px;"> |
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<div style="width:545px; text-align:justify;"> |
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The '''Chair''' is a [[Miscellaneous Items]] and are constructed by the [[Habitat Builder]]. It can be sat on. There are currently three types of chairs. |
The '''Chair''' is a [[Miscellaneous Items]] and are constructed by the [[Habitat Builder]]. It can be sat on. There are currently three types of chairs. |
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Chairs must be scanned in order to acquire their [[Blueprints]], and can be found in [[Abandoned Seabases]] or in [[Wrecks]]. |
Chairs must be scanned in order to acquire their [[Blueprints]], and can be found in [[Abandoned Seabases]] or in [[Wrecks]]. |
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==Uses== |
==Uses== |
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The player can sit in the |
The player can sit in the Chair, which will disable the [[Food]] and [[Water]] bar, and can access the [[PDA]] while doing so. |
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==Recipe== |
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{{Recipe|item1=Titanium|machine=Builder|result=Chair}} |
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{{Recipe|item1=Titanium|machine=Builder|result=Chair 2}} |
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{{Recipe|item1=Titanium|machine=Builder|result=Chair 3}} |
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<gallery> |
<gallery> |
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File:Chair front.jpg|Chair 1 Front |
File:Chair front.jpg|Chair 1 Front |
Revision as of 08:09, 11 August 2016
<infobox> <title source="title1"><default>Chairs (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:starshipchair||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Chair is a Miscellaneous Items and are constructed by the Habitat Builder. It can be sat on. There are currently three types of chairs. Chairs must be scanned in order to acquire their Blueprints, and can be found in Abandoned Seabases or in Wrecks.
Uses
The player can sit in the Chair, which will disable the Food and Water bar, and can access the PDA while doing so.
<infobox> <title source="title1"><default>Chairs (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:starshipchair2||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> <infobox> <title source="title1"><default>Chairs (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:starshipchair3||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>